[MCPE-10839] zombie pigmen don't spawn in the nether portals Created: 21/Sep/15  Updated: 11/Aug/20  Resolved: 15/Nov/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.1, 0.13.1, 0.14.0 Beta 1, 0.14.1, 0.14.2, 0.15.0, 0.15.4, 0.15.7, 0.15.10, 0.16.1, 1.0.0, 1.0.2, 1.0.3, 1.1.0.1, 1.1.0.9, 1.0.8.1, 1.1.0.55, 1.2.0.9, 1.2.0.31, 1.2.2.3, 1.2.3.3, 1.2.3.6
Fix Version/s: 1.2.6.2

Type: Bug
Reporter: Rodrigo X
Resolution: Fixed Votes: 34
Labels: nether_portal

Attachments: JPEG File Clipboard01.jpg     File H5MAALzHCAA=.mcworld     File ZombieNetherPortalSpawn.mcworld     File ZombieNetherPortalSpawn.modified.mcworld     PNG File nether-portals-not-spawning-zpm.png    
Issue Links:
Duplicate
is duplicated by MCPE-10969 Nether Portals don't spawn Zombie Pigmen Resolved
is duplicated by MCPE-11428 Zombiepigmans can't spawn in portals ... Resolved
is duplicated by MCPE-13510 The zombie man pig does not pass thro... Resolved
is duplicated by MCPE-14185 Zombie Pigman does not spawn from the... Resolved
is duplicated by MCPE-15456 Zombie pigmen wont spawn in overworld Resolved
is duplicated by MCPE-21057 Zombie Pigment not spawning in nether... Resolved
is duplicated by MCPE-21392 Zombie Pigmans don't spawns on obsidi... Resolved
is duplicated by MCPE-24908 Zombie Pigman not spawning from Nethe... Resolved
is duplicated by MCPE-25224 Zombie pigman NOT naturally Spawning ... Resolved
is duplicated by MCPE-27805 Zombie Pigmen spawn in Overworld Neth... Resolved
is duplicated by MCPE-28024 Zombie pigmen immediately port to net... Resolved
is duplicated by MCPE-28963 Pigmen Don't come through portals to ... Resolved
Relates
relates to MCPE-14032 Portals transport spawned pigman Resolved
Confirmation Status: Confirmed
Platform: Tablet - Android - Other (Specify in description)
CHK:
ADO: 12908

 Description   

Zombie Pig should spawn in the nether portals , but when it happens they disappear instantly. This did not happen until the 0.12.1 Build 7.
I tested the Windows 10 edition and Android 5.0 and both occur this error.

Update by nighter
This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).
Please avoid duplicate comments. Post only NEW information regarding this bug.



 Comments   
Comment by Zeb [ 15/Nov/17 ]

l1ltheONEl1l, it's resolved because it has been fixed in 1.2.6.2 (1.2.6 build 1). You are on an older version, so that's why you're still experiencing the bug. You'll get the bug fix when the 1.2.6 beta ends and the update is released to Xbox One.

Comment by John Nicholl [ 15/Nov/17 ]

Not sure why this is marked as resolved as I have just tested on xbox one version of bedrock v1.2.3 and the issue is still present. The pigmen spawn and immediately despawn.

Comment by Fraser Magee [ 08/Sep/17 ]

pigmen won't spawn in overworld portal effecting both windows 10 and mcpe version 1.2.0.31
issue is unresolved as of Sept 8 2017

Comment by Pneuma01 [ 22/Aug/17 ]


In 1.2.0.9, Can spawn but could't move(or ghost?)

Comment by John M Knoeller [ 13/Apr/17 ]

This is reproducible in the Windows 10 edition 1.0.4 and 1.0.5. I tried two worlds (both based on the same seed). I tried both a 20x20 portal, and rectangle of 4 8x20 portals.

Comment by xhamster [ 12/Apr/17 ]

Still occur in 1.1.0.1

Comment by [MCPE Mod] Celesian [ 09/Feb/17 ]

Can confirm and have attached a test world

Comment by Rodrigo [ 08/Dec/16 ]

Still affects 1.0.0.1

Comment by Stone Red [ 28/Oct/16 ]

0.16.0 still bugged. please change to confirmed

Comment by Stone Red [ 14/Oct/16 ]

can a mod please add 0.15.10 to the affected versions list. thanks

Comment by Stone Red [ 09/Oct/16 ]

wow this bug is over 1 year old.

anyway still bugged in 0.15.10

Comment by [Mojang] Adrian Östergård [ 20/Sep/16 ]

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Comment by Stone Red [ 04/Sep/16 ]

still bugged in 15.7

Comment by Rodrigo [ 09/Aug/16 ]

Yes still affects 0.15.4

Comment by AMAN4700 [ 08/Aug/16 ]

Please respond and add the current version if you can reproduce this issue.

Comment by Travis Strang [ 28/Jul/16 ]

I have a little information that might help. The zombie pigmen appear to spawn in the portals, but the instantly teleport to the nether after they spawn. They need a cool down when they spawn that prevents them from teleporting right after they spawn.

Comment by Stone Red [ 24/Jun/16 ]

This issue still occurs in 0.14.3. iOS and win10 mcpe

Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Jun/16 ]

Added 0.15.0 due to MCPE-15456.

Comment by Stone Red [ 29/Apr/16 ]

This issue still occurs in 0.14.2. iOS and win10 mcpe

Comment by user-f4f74 (Inactive) [ 10/Apr/16 ]

It is true that we can see the pigmen for a sec then they teleport to nether. But I can't say that this is intended according to mcpe-14032, because if this WAS intended, it would have been better if the developers never coded that pigmen should spawn near the portal as they would end up going to the nether and the nether is never at a loss for pigmen.

Comment by Joshua Michael Hess [ 10/Apr/16 ]

They do spawn in the nether portals but can't escape to the overworld because they as teleported as soon as they spawn as mentioned in issue mcpe-14032

Comment by PHO [ 09/Apr/16 ]

Confirmed in 0.14.1. Nether portals don't spawn no zombie pigmen at all. Difficulty set to maximum.

Comment by Rodrigo [ 26/Jan/16 ]

Yes, affects 0.13.1 and 0.14.0 build 1 too. I think you should ask the developers if it should work in MCPE. It may be that this has not been implemented yet.

Comment by AMAN4700 [ 26/Jan/16 ]

Does this bug still appear in 0.13.1? If so please respond.

Comment by Richard HM [ 24/Sep/15 ]

I concur with this issue. Seen in 0.12 update from play store running Android KitKat.
I created 5 portals 18x16 blocks to lure pigmen to the overworld. None appeared in the overworld, but my nether world portal (regular 5x7 portal) is now swamped by pigmen!

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