[MCPE-10759] Blocks register as being partially mined even when out of reach Created: 16/Sep/15 Updated: 29/Jan/16 Resolved: 29/Jan/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.1 Win10 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Andrew Palmer | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
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When pointing at a particular block from a distance that should be too great to mine it, the game still counts it as "taking damage", so to speak, but the block will only break once you are in range of it. This can result in what looks like you instantaneously destroying a stone block with your fist. To reproduce the bug: Locate a block that is easily distinguishable. |
| Comments |
| Comment by Andrew Palmer [ 29/Jan/16 ] |
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Unfortunately, since I decided to revert back to Windows 8, I no longer have access to the game to test the latest version. |
| Comment by AMAN4700 [ 29/Jan/16 ] |
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Does this bug still appear in 0.13.1? If so please respond. |
| Comment by Andrew Palmer [ 30/Sep/15 ] |
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No other comments from anyone? I'm pretty sure this was not an intended feature. |
| Comment by Matthew Chapman [ 16/Sep/15 ] |
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Confirmed on iOS iPhone 6 0.12.1 That's pretty ridiculous. |