[MCPE-10369] Crash from villiger breeding Created: 30/Aug/15  Updated: 21/Aug/17  Resolved: 21/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.0 Win 10
Fix Version/s: None

Type: Bug
Reporter: Rich
Resolution: Cannot Reproduce Votes: 0
Labels: None

Issue Links:
Relates
relates to MCPE-10644 Massive amounts of villagers breeding... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - Windows 10 - Surface 3

 Description   
  • I'm running version from windows store not completely sure if its in beta testing?.. I would have opted for whatever involvement I could...

Multiple times I create world and look for village

I remove the roof of the biggest building type generated near the center of a village. Then cobblestone layer, door on every space and lastly a layer of cobblestone. I put glass sheeting around also.

Usually it crashes placing the top layer of cobble stone. When I make capacity for a villagers.

There probably is an 8X8 or 9x9 of doors I'm passing over quickly placing cobblestone. There is some slight twitching of a couple doors now as I move and place.

It crashes with developer logo on white and app quits.
After reopening I spawn next to the original building untouched.

I'm trying to get numbers up trapping two villagers inside to start but it ALWAYS crashes because I go about it the same way.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ]

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Comment by rplatham [ 26/Oct/15 ]

Bad bot! down!

Comment by rplatham [ 21/Oct/15 ]

Interesting. Rich, can you still produce this bug in the latest release? If so, give me some more details so I can try on my win 10 tablet too.

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