[MCPE-10258] Player Spawn when world reloaded Created: 21/Aug/15 Updated: 27/Aug/15 Resolved: 24/Aug/15 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.1 Beta 10 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Lee | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
|
||||||||
| Issue Links: |
|
||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Windows | ||||||||
| Description |
|
Not 100% sure what the version number is but i am running Windows 10 Beta Edition. As most people who play minecraft do, they create a first base to get through the first night, in the base i created on my world on Windows 10 Beta Edition when i intend to leave the game i go back to the base (to be safe), close the door and click "Back to title" then close the game however when i go load up the Windows 10 Beta Edition again and i click back into my world it spawns me outside about 3 - 5 blocks above my base. What i expected to happen was: What actually happened was: Steps to reproduce: |
| Comments |
| Comment by Brandon Johnson [ 27/Aug/15 ] |
|
I agree, I have seen this bug as fixed on some devices and yet still broken on others. Do the developers try to fix bugs on devices they don't have reports on? Just a question, not trying to sound rude. I just want to understand the process. |
| Comment by Lee [ 24/Aug/15 ] |
|
Happy as i am that someone saw this i need to say 2 things. 1: For the reason i just stated above i do not believe this is a duplicate post since this is about Windows 10 BETA and the one i "duplicated" is about MCPE 2: It is not resolved, noticed the email telling me that this was updated and that it said resolved and ofc i tested it, it is not resolved and furthermore i do not see any updates available for windows 10 beta that would fix this. (added the images with this comment) |