[MCPE-10210] Renamed chests change back to "Chest" name after being placed and broken Created: 20/Aug/15 Updated: 24/Nov/17 Resolved: 13/Sep/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.1 Beta 9 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Aaron Matthew Senora | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Game Mode: | Survival | ||||||||||||||||
| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Platform: | Android | ||||||||||||||||
| Description |
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chests that have been renamed in anvils return to 'Chest' name again when got in inventory |
| Comments |
| Comment by AMAN4700 [ 13/Sep/15 ] |
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This issue works as intended. If you have a request for Minecraft Pocket Edition, please go to the Minecraft Forums -> MCPE: Suggestions. This works just like PC. Once you break a renamed item it returns to the original name. |
| Comment by HyperCamel [ 20/Aug/15 ] |
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If anyone can reproduce, please do, it would help us greatly |