[MCPE-1021] Multiplayer: Fall damage doesn't occur until a while after the fall. Created: 20/Dec/12  Updated: 10/Oct/15  Resolved: 17/Jul/14

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.5.0, 0.6.0, 0.6.1
Fix Version/s: None

Type: Bug
Reporter: Keenan Markt
Resolution: Cannot Reproduce Votes: 0
Labels: None

Issue Links:
Duplicate
is duplicated by MCPE-2196 no fall damage Resolved
is duplicated by MCPE-2366 No fall damage for player who joins m... Resolved
is duplicated by MCPE-1037 not dying Resolved
Confirmation Status: Community Consensus
Platform: Tablet - iOS - iPod Touch
CHK:

 Description   

If I fall from a height that's supposed to kill me, the fall will either deal no damage or it will deal the damage a while after the fall. (Sometimes I have to wait about 4 minutes for the damage.)



 Comments   
Comment by Ella Griffiths [ 10/Oct/15 ]

I lost my whole house That I spent ages on building

Comment by tommo [ 17/Jul/14 ]

Cleaning up all the old issues - please reply if this affects 0.9.3.

Comment by Titus Gray [ 29/Dec/12 ]

I have this problem on single player too

Comment by Keenan Markt [ 22/Dec/12 ]

Both host and guests (2 guest) have this issue. Also tested on a mass PvP match. All 5 guests and host had the issue, and even more so here.

Comment by Do [ 21/Dec/12 ]

Assuming you mean multiplayer, does this affect the host, the guests, or both?

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