[MCPE-1020] Ghost other player gets punched, other player gets hurt. (Related to MCPE-1019) Created: 20/Dec/12 Updated: 09/Feb/13 Resolved: 21/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.5.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Keenan Markt | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPod Touch | ||||||||
| Description |
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When a "ghost" is created due to lag, I can punch this "ghost" and the health updates on the other client automatically as though nothing's the problem. (This makes it possible to kill someone in a mass PvP game) |
| Comments |
| Comment by Do [ 21/Dec/12 ] |
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Went ahead and rolled this into |