[MCPE-1019] Multiplayer: ghost player left behind due to lag takes damage Created: 20/Dec/12 Updated: 11/Sep/15 Resolved: 17/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.5.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Keenan Markt | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPod Touch | ||||||||
| Description |
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When the other player moves, a "ghost" is left behind. When a "ghost" is created due to lag, I can punch this "ghost" and the health updates on the other client automatically as though nothing's the problem. (This makes it possible to kill someone in a mass PvP game) |
| Comments |
| Comment by Bosca [ 11/Sep/15 ] |
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Can u fix this bug I in server is gamemode 1 but I can't switch my item pls pls pls fix this bug pls |
| Comment by tommo [ 17/Jul/14 ] |
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Cleaning up all the old issues - please reply if this affects 0.9.3. |
| Comment by Curtis Hannah [ 06/Jun/13 ] |
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I have noticed these problems to |
| Comment by Keenan Markt [ 11/Apr/13 ] |
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Unfortunately, I no longer own an iOS device, and my only phone is a Windows Phone, and so I am unable to confirm that. I'll need to yell at Mojang to get them to start development for Minecraft for Windows Phone. |
| Comment by Tails [ 10/Apr/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |