[MCPE-10101] Entities bounce when walking onto soul sand Created: 16/Aug/15 Updated: 01/Feb/17 Resolved: 01/Feb/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.1 Beta 9, 0.14.3, 0.15.0 Beta build 1, 0.15.0 Beta build 3, 0.15.0, 0.15.4, 0.15.90.0, 0.15.7, 0.15.90.1, 0.15.90.2, 0.15.8, 0.16.0, 0.16.2, 1.0.0.0, 1.0.0.2, 1.0.0.7, 1.0.0 |
| Fix Version/s: | 0.12.1 Beta 10, 1.0.2 |
| Type: | Bug | ||
| Reporter: | gatharian | ||
| Resolution: | Fixed | Votes: | 1 |
| Labels: | ai, entity, mob, soul-sand | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||
| Platform: | Tablet - Android - Samsung Galaxy Tab 4 Nook | ||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||
| ADO: | 5223 | ||||||||||||||||||||||||
| Description |
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I tested this with iron golems and zombie pigman together. Zombie pigman in particular should NOT bounce on soul sand especially when they spawn naturally in the nether anyways. Steps to reproduce
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| Comments |
| Comment by Zeb [ 08/Aug/16 ] |
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Confirmed for 0.15.4. (Tested on Windows 10.) |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |
| Comment by Zeb [ 14/Jun/16 ] |
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Confirmed for 0.15.0. (Using Windows 10.) I have observed that the problem seems to only occur in places where there is nothing below the soul sand. Perhaps the soul sand not being a full-block-tall is messing up their pathfinding? |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 22/May/16 ] |
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0.14.3 Mobs still jump too much when they are running over soul sand. |
| Comment by Luis Robles [ 20/Aug/15 ] |
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Fixed in build 10: |