[MC-9997] When you send a minecart off somewhere and it hits an un-rendered area it stops and wont go until you go find it. Created: 18/Feb/13  Updated: 03/May/15  Resolved: 18/Feb/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w07a
Fix Version/s: None

Type: Bug
Reporter: Chad Snyder Assignee: Unassigned
Resolution: Works As Intended Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

When you send a minecart off somewhere and it hits an un-rendered area it stops and wont go until you go find it. I'm not sure whether this is a bug or it has been always this way but if it is a bug then here you go.



 Comments   
Comment by Tex Pepper [ 29/Jun/13 ]

This behaviour is intended? Truly? Why?

I noticed this very recently after launching an empty (stock generic) minecart down 1200 m of powered rails. Once the cart had disappeared from view, it stopped moving - unless I went after it. But, when my character rode in the cart, it completed the trip normally (as might reasonably be expected of a real minecart), bounced off the end-block and returned to its launch point, as expected.

As a follow-up experiment I placed Detector Rails at 100 m intervals over the full length of the tracks, ran Redstone alongside them back to the launch point and then terminated the circuit with a Redstone Lamp just for lulz. The lamp winked three times, not the twelve it would have had the minecart not had this surprising and inexplicable behaviour.

I do wish you would fix this. This behaviour may be intended, as you said but, quite honestly, it is indistinguishable from a real bug.

Comment by Chad Snyder [ 18/Feb/13 ]

ok i wasn't sure thanks man.

Comment by Tails [ 18/Feb/13 ]

This is intended basic Minecraft mechanic.

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