[MC-9975] Clock created from RS NOR Latch Created: 18/Feb/13 Updated: 29/Mar/17 Resolved: 20/May/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w07a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Julian M | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | redstone, redstone-repeater | ||
| Environment: |
Mac OS X 10.7.5 |
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| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Game Mode: | Creative |
| Description |
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RS NOR Latch sometimes makes a clock when it is reset. What I expected to happen was the state of the two torches would switch so that there was one on and one off. What actually happened was sometimes when I removed and quickly replaced the "on" torch to reset the signal, the signal would travel around in a clock before soon burning out. Steps to reproduce If you don't understand my description of the circuit, look at the picture below. |
| Comments |
| Comment by Tails [ 20/May/13 ] |
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Any delay in a circuit has a potential of creating a clock. |
| Comment by Tails [ 18/Mar/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by Julian M [ 21/Feb/13 ] |
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I posted this as an issue because it used to work fine with repeaters until a recent snapshot. |
| Comment by Dean Baset [ 21/Feb/13 ] |
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I believe that it may be because you are using repeaters instead of wire. Please redesign your RS NOR latch to one of the following designs. (screenshot attached) |