| Type: | Bug | ||
| Reporter: | Jesper the End | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 128 |
| Labels: | clouds, opacity, rendering, transparency, transparent, visibility | ||
| Attachments: |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Issue Links: |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Category: |
Rendering
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
| Comments |
| Comment by [Mod] violine1101 [ 26/Sep/19 ] |
|
They are now transparent from below, inside, and above. |
| Comment by Connor Steppie [ 26/Sep/19 ] |
|
Are they opaque both ways or transparent both ways? I'd assume that the latter would be intended behaviour and the former a bug, and I can't currently test anything right now. |
| Comment by [Mod] violine1101 [ 26/Sep/19 ] |
|
Confirmed to be fixed in 19w38b. |
| Comment by Capopanzone [ 26/Sep/19 ] |
|
It's fixed in 19w38b (and I suppose 38a too) |
| Comment by Arenovas [ 12/Sep/19 ] |
|
Still present in 19w37a. |
| Comment by Skippy Tuohy [ 08/May/19 ] |
|
Still present in 1.14. |
| Comment by [Mod] violine1101 [ 29/Apr/19 ] |
|
VideoGamer8689, source? |
| Comment by Karen Fauth [ 29/Apr/19 ] |
|
Works as intended. |
| Comment by Connor Steppie [ 07/Apr/19 ] |
|
Affects 19w14b |
| Comment by Connor Steppie [ 04/Apr/19 ] |
|
Affects 19w14a |
| Comment by Kraif [ 24/Aug/18 ] |
|
Confirmed for 1.13.1. |
| Comment by Connor Steppie [ 17/Jul/18 ] |
|
Affects 1.13-pre9 |
| Comment by [Mod] violine1101 [ 16/Jul/18 ] |
|
JoneK, 1.13-pre8 has already been marked as affected. |
| Comment by Joona-M Heikkilä [ 16/Jul/18 ] |
|
Confirmed for 1.13-pre8 |
| Comment by Connor Steppie [ 13/Jul/18 ] |
|
Affects 1.13-pre8 |
| Comment by Connor Steppie [ 10/Jul/18 ] |
|
Affects 1.13-pre7 |
| Comment by Connor Steppie [ 06/Jul/18 ] |
|
Affects 1.13-pre6 |
| Comment by Jackietheboy d [ 14/Oct/16 ] |
|
Confirmed for 16w41a |
| Comment by Fenhl (Max Dominik Weber) [ 23/Jun/16 ] |
|
@__null: 1.10.2 is already marked as affected. In the future, please check the affected versions listed above the description before reconfirming. |
| Comment by null (Inactive) [ 23/Jun/16 ] |
|
Confirmed for 1.10.2. |
| Comment by null (Inactive) [ 22/Jun/16 ] |
|
Confirmed for 1.10.1. |
| Comment by Fabian Röling [ 09/Jun/16 ] |
|
I'm pretty sure the bug is not that clouds are transparent from above, but not from below, but rather that clouds are transparent for everything else than the sky texture (blue at day, black and stars at night, red in between, ...). You can see sun and moon through it and there is no clear border between transparent and opaque. |
| Comment by null (Inactive) [ 08/Jun/16 ] |
|
Confirmed for 1.10. |
| Comment by null (Inactive) [ 07/Jun/16 ] |
|
Confirmed for 1.10-pre2. |
| Comment by null (Inactive) [ 03/Jun/16 ] |
|
Confirmed for 1.10-pre1. |
| Comment by null (Inactive) [ 26/May/16 ] |
|
Confirmed for 16w21b. |
| Comment by null (Inactive) [ 25/May/16 ] |
|
Confirmed for 16w21a. |
| Comment by null (Inactive) [ 18/May/16 ] |
|
Confirmed for 16w20a. |
| Comment by null (Inactive) [ 11/May/16 ] |
|
Confirmed for 1.9.4. |
| Comment by null (Inactive) [ 05/May/16 ] |
|
Confirmed for 1.9.3-pre3. |
| Comment by Jackietheboy d [ 14/Apr/16 ] |
|
Confirmed for 16w15b |
| Comment by Fenhl (Max Dominik Weber) [ 04/Apr/16 ] |
|
Affects 1.9.2. |
| Comment by James (inactive) [ 15/Mar/16 ] |
|
Confirmed for 1.9.1-pre3. |
| Comment by Dustin A Mundy [ 05/Mar/16 ] |
|
Affects 1.9. |
| Comment by Fenhl (Max Dominik Weber) [ 27/Feb/16 ] |
|
Affects 1.9-pre4. |
| Comment by Fenhl (Max Dominik Weber) [ 25/Feb/16 ] |
|
Affects 1.9-pre3. |
| Comment by Fenhl (Max Dominik Weber) [ 17/Feb/16 ] |
|
Affects 1.9-pre1. |
| Comment by Fenhl (Max Dominik Weber) [ 16/Feb/16 ] |
|
Affects 16w07b. |
| Comment by Fenhl (Max Dominik Weber) [ 15/Feb/16 ] |
|
Affects 16w07a. |
| Comment by Fenhl (Max Dominik Weber) [ 10/Feb/16 ] |
|
Affects 16w06a. |
| Comment by Fenhl (Max Dominik Weber) [ 09/Feb/16 ] |
|
Affects 16w05b. |
| Comment by Fenhl (Max Dominik Weber) [ 29/Jan/16 ] |
|
Affects 16w04a. |
| Comment by James (inactive) [ 13/Jan/16 ] |
|
Confirmed for 16w02a. |
| Comment by James (inactive) [ 22/Dec/15 ] |
|
Confirmed for:
|
| Comment by [Mod] Michael Wobst [ 30/Oct/15 ] |
|
Still in 15w44b |
| Comment by [Mod] Michael Wobst [ 22/Oct/15 ] |
|
Still in 15w43b |
| Comment by [Mod] Michael Wobst [ 17/Sep/15 ] |
|
Still in 15w38b |
| Comment by a [ 29/Jul/15 ] |
|
Of course there are plenty to come. But the very nature of a bug like this might lend itself to be fixed in the meantime before the snapshots started. Because what has been their focus for these snapshots? Getting new 1.9 features ready to test. Not necessarily browse ancient problems. And what happens when the first snapshot is released? Gotta fix the fresh bugs caused by the new 1.9 features, so that takes time away from the older bugs like this. |
| Comment by user-f2760 (Inactive) [ 29/Jul/15 ] |
|
there are still a lot of snapshots before the full 1.9 release |
| Comment by a [ 29/Jul/15 ] |
|
Doesn't look like anything was changed for 15w31a. (Ryan Holtz is out of the picture now, so if no work was done after that tweet then who knows if anyone will change it) |
| Comment by Dobypeti [ 29/Nov/14 ] |
|
happens in 1.8.1 (release) |
| Comment by Dlawso the Really Lucky Rabbit [ 06/Sep/14 ] |
|
This will (most likely) be fixed in 1.9:
https://mobile.twitter.com/themogminer/status/507936462827184128 |
| Comment by Bentroen [ 01/Sep/14 ] |
|
Present in 1.8-pre1 and pre2. |
| Comment by user-f2760 (Inactive) [ 10/Jul/14 ] |
|
A mod was made in 1.7.10 that does fix axactly what is bothering here, maby mojang can add it to the game itselve: http://www.planetminecraft.com/mod/better-clouds/ |
| Comment by Itouch2 [ 23/Jun/14 ] |
|
Confirmed for 14w25b. |
| Comment by Itouch2 [ 22/May/14 ] |
|
Confirmed for 14w21b. |
| Comment by Tokes [ 10/May/14 ] |
|
Related: tl:dr It's now happening 1 block too high, so that if your FEET are below the clouds it's not transparent. Supposed to be if your EYES are below the clouds not your feet. |
| Comment by George G. [ 10/May/14 ] |
|
14w19a confirmed |
| Comment by Itouch2 [ 30/Apr/14 ] |
|
Confirmed for 14w18a |
| Comment by Jordan B. [ 27/Apr/14 ] |
|
Yup still present in 14w17a |
| Comment by Itouch2 [ 24/Apr/14 ] |
|
Confirmed for 14w17a |
| Comment by Itouch2 [ 22/Mar/14 ] |
|
Confirmed for 14w11b |
| Comment by Itouch2 [ 06/Mar/14 ] |
|
Confirmed for 1.7.5 and 14w10b |
| Comment by Itouch2 [ 23/Feb/14 ] |
|
Confirmed for 14w08a |
| Comment by _zombiehunter [ 14/Feb/14 ] |
|
Confirmed for 14w07a |
| Comment by _zombiehunter [ 07/Feb/14 ] |
|
Confirmed for 14w06a/b |
| Comment by _zombiehunter [ 23/Jan/14 ] |
|
Confirmed for 14w04a |
| Comment by _zombiehunter [ 09/Jan/14 ] |
|
Confirmed for 14w02a/b |
| Comment by _zombiehunter [ 06/Dec/13 ] |
|
Confirmed for 1.7.3 and 1.7.4 |
| Comment by _zombiehunter [ 05/Dec/13 ] |
|
Confirmed for 13w49a |
| Comment by _zombiehunter [ 25/Nov/13 ] |
|
Confirmed for 13w48a/b ! |
| Comment by _zombiehunter [ 21/Nov/13 ] |
|
Confirmed for 13w47a/b/c/d/e ! |
| Comment by _zombiehunter [ 25/Oct/13 ] |
|
Confirmed for 1.7.2 ! |
| Comment by _zombiehunter [ 23/Oct/13 ] |
|
Confirmed for 1.7.1 ! |
| Comment by _zombiehunter [ 22/Oct/13 ] |
|
Confirmed for 1.7! |
| Comment by majaha [ 22/Oct/13 ] |
|
This seems too deliberate to be a bug. Also, Jens commented about a fix in the future. With the new way transparency rendering is handled, is it time to revisit this? |
| Comment by _zombiehunter [ 21/Oct/13 ] |
|
Confirmed for 13w43a ! |
| Comment by _zombiehunter [ 18/Oct/13 ] |
|
Confirmed for 13w42a/b ! |
| Comment by _zombiehunter [ 11/Oct/13 ] |
|
Confirmed for 13w41b ! |
| Comment by _zombiehunter [ 11/Oct/13 ] |
|
Yep, after all the transparency fixes, this still happens. |
| Comment by dirk (switched to Minetest) [ 11/Oct/13 ] |
|
Confirmed for 13w41a |
| Comment by Kumasasa [ 05/Oct/13 ] |
|
@Dirk Sohler: There was a chain of misunderstandings regarding Launcher versions, that's cleared up now. Please disregard the edits. |
| Comment by dirk (switched to Minetest) [ 04/Oct/13 ] |
|
Talven81 what kind of mod are you? Why are you editing comments as you want? Could someone please stop this malicious behavior? |
| Comment by Dranitsin Roman [ 04/Oct/13 ] |
|
I confirm that for 13w39b (And previous), and I have license that 100% Vanilla. |
| Comment by _zombiehunter [ 26/Sep/13 ] |
|
Confirmed for 13w39a/b ! |
| Comment by _zombiehunter [ 22/Sep/13 ] |
|
Confirmed for 13w38a/b/c ! |
| Comment by _zombiehunter [ 14/Sep/13 ] |
|
... and 13w36b / 13w37b ! |
| Comment by _zombiehunter [ 05/Sep/13 ] |
|
Confirmed for 13w36a ! |
| Comment by dirk (switched to Minetest) [ 06/Jul/13 ] |
|
From above: Fine. From within: Fine. From Below: Broken. Confirmed for 1.6.1 on Linux $ uname -rms Linux 3.9.8-1-ARCH x86_64 $ java -version java version "1.7.0_40" OpenJDK Runtime Environment (IcedTea 2.4.0) (ArchLinux build 7.u40_2.4.0-1-x86_64) OpenJDK 64-Bit Server VM (build 24.0-b40, mixed mode) $ lspci -s 1:00.0 01:00.0 VGA compatible controller: NVIDIA Corporation G94 [GeForce 9600 GT] (rev a1) |
| Comment by Dean Grey [ 06/Jul/13 ] |
|
This is still an issue in the 1.6.1 release, an annoying one at that. |
| Comment by Meta [ 28/Jun/13 ] |
|
Still an issue in the 1.6.1 pre-release. Added an image with a donkey. |
| Comment by mike [ 23/May/13 ] |
|
Confirmed in 13w21a |
| Comment by David Löffler [ 10/May/13 ] |
|
Sorry, this wasn't clear. I stood right in front of the tower on the ground. I mean the tower which I can see through the clouds regardless of my Y coordinate. |
| Comment by Jesper the End [ 10/May/13 ] |
|
you have to be underneath the clouds not right in front of them |
| Comment by Kumasasa [ 10/May/13 ] |
|
Attached crash report to ticket. |
| Comment by David Löffler [ 10/May/13 ] |
|
Here you go: http://pastebin.com/FwvFcN48 It's weird. I really can see the top half (Edit: From the tower!) from the ground and I have no idea why. I stood right in front of it (Edit: Of the tower!), if that matters (probably not). |
| Comment by Kumasasa [ 09/May/13 ] |
|
Can confirm this issue with 1.5.2 and 13w18c, regardless of texture pack (default or highres). |
| Comment by David Löffler [ 09/May/13 ] |
|
No it is pure vanilla... Weird. |
| Comment by Devin Keeney [ 09/May/13 ] |
|
I have just done some testing, and it seem no matter what i do with optifine adjusting those, it always seems to do this only on my hi resolution texture pack. The only thing that i can find to change it is make the cloud hight higher. |
| Comment by Jesper the End [ 09/May/13 ] |
|
Do you use any mods? |
| Comment by David Löffler [ 09/May/13 ] |
|
I know. I tested it with a tower and I can see it from every y level, no matter if I'm above, in or under the clouds. |
| Comment by Jesper the End [ 09/May/13 ] |
|
It only works with blocks, you need to place blocks above the clouds. When you look at the blocks while there's a cloud in front of it, the blocks will disappear. The sun/stars/moon however will still be visible |
| Comment by David Löffler [ 08/May/13 ] |
|
I don't know why, but this doesn't happen for me. Clouds are transparent from every direction. I'm playing Minecarft 1.5.2 without any mods. |
| Comment by Devin Keeney [ 26/Apr/13 ] |
|
Confirmed, but only happens for me when im using a hi-res texture pack. Using 1.5.1 |
| Comment by dirk (switched to Minetest) [ 19/Mar/13 ] |
|
Confirmed in the just released pre-release for 1.5.1 |
| Comment by dirk (switched to Minetest) [ 16/Mar/13 ] |
|
Confirmed for 1.5 ans 13w11a |
| Comment by Dranitsin Roman [ 07/Mar/13 ] |
|
That's not it... FPS extremely low because of light. Now I can't play with smooth lighting... It's too laggy. =( |
| Comment by Michael Sloan [ 06/Mar/13 ] |
|
An important point. The cloud fix was blamed for the fps drop problem. The fps drop happened in week FIVE, the same week as the stair lighting change. Clouds weren't fixed until week SIX. How are they linked? |
| Comment by Kimitsu Desu [ 06/Mar/13 ] |
|
Rather than in the future, can you do it asap? I'd rather play with low fps but transparent clouds.. |
| Comment by Jesper the End [ 06/Mar/13 ] |
|
Did this cause the fps drops? Because I did notice fps drops but my clouds were off. |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 06/Mar/13 ] |
|
Reverted this fix because of performance issues. In the future we can fix this again, but with more specific cloud options in the video settings menu. |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 06/Feb/13 ] |
|
The fix was to revert to how clouds were rendered before beacons. Clouds will now look funny when seen through a beacon beam, but I suppose that's a worthwhile tradeoff to fix this problem. |
| Comment by Michael Sloan [ 01/Feb/13 ] |
|
Also Snapshot 13w05a and 13w05b |
| Comment by Michael Sloan [ 26/Jan/13 ] |
|
Confirmed, still exists in Snapshot 13w04a |
| Comment by Sverre Velten Rothmund [ 10/Jan/13 ] |
|
They show the sky behind, you can see start through buildings by looking at clouds at night. 1.4.6 |
| Comment by dirk (switched to Minetest) [ 24/Dec/12 ] |
|
Confirmed for 1.4.6 on Linux. |
| Comment by Kumasasa [ 24/Nov/12 ] |
|
Reopened since another issue as |
| Comment by Raphael [ 23/Nov/12 ] |
|
That is not a duplicate, these are two different issues. |
| Comment by Tails [ 22/Nov/12 ] |
|
Duplicate of |
| Comment by Tobyn [ 21/Nov/12 ] |
|
Yep, still happening. Also weird to note that at night, if you're lined up right you can still see the moon through the clouds and through whatever blocks the clouds are obscuring. |
| Comment by Kumasasa [ 17/Nov/12 ] |
|
Still confirmed with 1.4.5 |
| Comment by Sid Ben [ 02/Nov/12 ] |
|
Yeah, this report is more detailed |
| Comment by Jesper the End [ 01/Nov/12 ] |
|
@Sid Ben |
| Comment by Sid Ben [ 01/Nov/12 ] |
|
Jesper, isn't this related to |
| Comment by Poopfish [ 01/Nov/12 ] |
|
This is most noticeable with the new beacon, if the beam hits the clouds it gets visually "cut off" |
| Comment by Kumasasa [ 30/Oct/12 ] |
|
Confirmed. |
| Comment by Vrej [ 29/Oct/12 ] |
|
I agree with this one, because I hate it specially I use beacon to spot my base but the beacon's light always gets cut off because of the clouds since you can't see threw the clouds when you are under it. I wish this will get fixed soon! |
| Comment by Roy Helge Rasmussen [ 29/Oct/12 ] |
|
More examples |
| Comment by Roy Helge Rasmussen [ 29/Oct/12 ] |
|
Same problem here. |
| Comment by Jesper the End [ 28/Oct/12 ] |
|
yay, so it's not just me |
| Comment by Raphael [ 28/Oct/12 ] |
|
Can confirm this. Even with Grafic Settings: Fast (2D clouds) its the same. |