[MC-9922] Anvils fail to preserve high level enchants Created: 17/Feb/13  Updated: 14/Oct/21  Resolved: 17/Feb/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w07a
Fix Version/s: None

Type: Bug
Reporter: Riking (Kane York) Assignee: Unassigned
Resolution: Works As Intended Votes: 0
Labels: anvil, custom, enchant, enchanting, enhancement, loot

Issue Links:
Duplicate
is duplicated by MC-71828 Bugged Anvil Enchanting (Anvils are n... Resolved
is duplicated by MC-130774 Can't enchant items more than the max... Resolved
is duplicated by MC-231765 Combining enchants higher than possib... Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

Given two items:

<italic><rarity:blue>Chipped FlameVenom Fang | Sharpness 1 | Fire Aspect 1 | Unbreaking 5

and combining them in an anvil, the result has

SH2/FA2/UB3 | cost: 30 levels

This downgrades the Unbreaking enchantment.

I propose that when high-level enchants (meaning higher than possible normally in survival) are present on an item, and two identical copies of that item are combined in an Anvil, that:

1. The result is identical to the inputs, durability added
2. The cost is reduced

Or, a second result is available with the above changes.



 Comments   
Comment by Tails [ 17/Feb/13 ]

This site is for bug reports only. For feature suggestions/changes please use the MineCraft Forums: Suggestions.

Comment by Riking (Kane York) [ 17/Feb/13 ]

@Mustek - I'm talking about improving the game for custom maps

Comment by Mustek [ 17/Feb/13 ]

Works as intended. The item has been modified outside of the game, as there is no unbreaking 5 possible in the default game mechanics.

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