| Type: | Bug | ||
| Reporter: | Sealbudsman | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 11 |
| Labels: | character, light, mob, player, rendering, shaft, torch | ||
| Environment: |
Java 1.7, Windows 7 |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||
| Description |
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To reproduce:
What you would expect:
What you see instead:
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| Comments |
| Comment by [Mod] Michael Wobst [ 16/Jan/18 ] |
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This issue has been fixed in snapshot 17w50a. |
| Comment by Sealbudsman [ 11/May/16 ] |
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Affects 1.9.4. |
| Comment by Itouch2 [ 15/Jan/15 ] |
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Confirmed for 1.8.2 pre 2 |
| Comment by yut951121 [ 31/Dec/14 ] |
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This happens with many transparent blocks. |
| Comment by Daniel "Glampkoo" [ 12/Mar/13 ] |
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Confirmed in 1.5pre Your torch goes very dark. |
| Comment by Sealbudsman [ 13/Feb/13 ] |
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Ville, that makes sense to me and is easy to understand as far as it goes. But even so, the inconsistent behavior remains: a torch at the top of a 1x1 shaft will 'have no light inside it', whereas a torch anywhere else in a 1x1 shaft will 'have light inside it'. |
| Comment by Ville Selkämaa [ 13/Feb/13 ] |
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I think the problem is that when an entity is "inside" a block/torch etc there is no light.It is pretty hard to explain.Well I think any block doesn't have light level on the inner side. |