[MC-9665] Spawers activating in SMP while on Peaceful Created: 12/Feb/13 Updated: 03/May/17 Resolved: 12/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6, Minecraft 1.4.7 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Owen | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows 7 Professional x64 |
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| Confirmation Status: | Unconfirmed |
| Game Mode: | Survival |
| Description |
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For the past several releases, I've noticed that mob spawners (such as in Dungeons or Mineshafts) will activate and spawn hostile mobs even when the server properties file is set to Peaceful. The mobs that spawn do not de-spawn and must be killed normally. |
| Comments |
| Comment by Owen [ 12/Feb/13 ] |
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I was setting Peaceful improperly (changing the value of "spawn-monsters" rather than "difficulty"). This ticket can be closed, and I feel silly. |
| Comment by Tails [ 12/Feb/13 ] |
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Unable to reproduce. Mobs spawned from spawners despawn immediately if difficulty is set to 0 (peaceful). |