[MC-9629] /difficulty resets after reloading the map! Created: 11/Feb/13 Updated: 30/Apr/17 Resolved: 11/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w05b, Snapshot 13w06a, Snapshot 13w07a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Abandoned account | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
LWJGL 2.8.5 (latest) |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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In singleplayer, after using the /difficulty command and reloading the world, the map difficulty resets to the difficulty selected in your menu. I'm not sure if this is a bug or just a (missing) feature, however, it should definitely be fixed as it makes the /difficulty command completely useless. I think it would be nice if the game saved it as a map specific difficulty which would always be used for that map. |
| Comments |
| Comment by Abandoned account [ 11/Feb/13 ] |
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It's NOT a duplicate!
Please change |
| Comment by Tails [ 11/Feb/13 ] |
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Duplicate of |