[MC-9534] Issues with Baby Cows' hitboxes Created: 10/Feb/13 Updated: 04/Dec/16 Resolved: 04/Mar/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w06a, Snapshot 13w07a, Snapshot 13w09c |
| Fix Version/s: | Snapshot 13w10a |
| Type: | Bug | ||
| Reporter: | DrankisDank | Assignee: | [Mojang] Jeb (Jens Bergensten) |
| Resolution: | Fixed | Votes: | 6 |
| Labels: | baby, breeding, cow, grow, hitbox | ||
| Issue Links: |
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| Confirmation Status: | Community Consensus | ||||||||||||||||||||||||||||||||
| Description |
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When a baby cow grows to an adult, the hitbox of the cow does not get updated to the adult cow's hitbox, and the full grown cow can still travel through 1 block high spaces. Upon relogging, ALL cows (baby or adult) are given the adult cow's hitbox size. (I.E. babies can no longer fit into 1-high areas) HOWEVER: These hitbox glitches do not apply to damage taken by the cows. A "short" adult DOES take suffocation damage if its head is in a solid block, and a "tall" baby DOES NOT take damage if placed in the same 1-high box. These hitbox glitches are not displayed in the F3+B mode. (I.E. "tall" babies still have their tiny white box, and "short" adults still show their larger white box) |
| Comments |
| Comment by George Lew [ 04/Dec/16 ] |
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This bug still seems to be unresolved for cows and chickens in Win 10 version 0.16.2 as well, although I cannot use any F3 commands to see the hitboxes for confirmation. The animals will not be touched by lava dispensed above them until after logging out of the game and logging back in. Upon relog, BOTH the adult and baby cows take damage from a lava pulse 1 high above ground level and suspended by signs. Drops are normal for adult cows, while babies will drop nothing. |
| Comment by Rayan Wong [ 31/Mar/13 ] |
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But does the cow take suffocating when doing that?If it does,that could be a graphical glitch |
| Comment by feildmaster [ 05/Mar/13 ] |
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Passing through solid blocks is an entirely different issue. |
| Comment by Tango Tek [ 05/Mar/13 ] |
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This looks to still be broken. Stacked baby animals and villagers are still getting shot through solid blocks upon relogging. This seems to be related to babies getting adult hitboxes. Were both issues of this bug addressed or just the first? |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 04/Mar/13 ] |
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Was hard to see since the client-side bounding boxes were correct. Should be fixed now, though. |
| Comment by fuj1n (Arthur Uzulin) [ 02/Mar/13 ] |
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Updated affected versions in favor of |
| Comment by Justin Yang [ 19/Feb/13 ] |
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i can confirm this as i have an animal breeder, it works up to the point where the baby cow grows up and effectively moves through blocks (may sound crazy but true). I also found that when the baby cow grows up and the chunks are still loaded the cow glitches through the blocks and you have a cow invasion/explosion. |