[MC-9374] Light Levels in debug screen perpetually equal 15 Created: 07/Feb/13 Updated: 01/Jun/14 Resolved: 07/Feb/13 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w06a, Minecraft 14w04a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Andrew Thomas | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | debug, light, night | ||
| Environment: |
Tested on two computers when reported: Both had most recent Java, LWJGL. As of update for 14w04a, has been tested on a computer with the following stats: |
||
| Attachments: |
|
||||||||||||
| Issue Links: |
|
||||||||||||
| Confirmation Status: | Unconfirmed | ||||||||||||
| Description |
|
I noticed this many versions back when I was trying to figure out lighting for a large room. Even if it is night time, if you open the debug screen with F3 and look at the sl and rl values, they always say "15". Edit: Although this has not been updated since 13w06a, it has existed in all intermediate versions through this update (14w04a). Another screenshot is also available in |
| Comments |
| Comment by Andrew Thomas [ 23/Jan/14 ] |
|
Update added as of 14w04a |
| Comment by Andrew Thomas [ 26/Sep/13 ] |
|
I remembered I reported this and it is still occurring in 1.7 snapshots. Why is it works as intended? |
| Comment by Tails [ 28/Feb/13 ] |
|
My bad, sorry. This works as intended. |