[MC-934] Incorrect Spawning of villages, temples... pretty much everything. Created: 27/Oct/12  Updated: 09/Feb/13  Resolved: 06/Nov/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2
Fix Version/s: None

Type: Bug
Reporter: Timothy Cachia Assignee: Unassigned
Resolution: Duplicate Votes: 1
Labels: None
Environment:

Windows 7


Attachments: PNG File wth.png     PNG File wth2.png    
Issue Links:
Duplicate
duplicates MC-398 Structures generating in wrong biomes Resolved
Confirmation Status: Unconfirmed

 Description   

Apparently, since 1.4.2, the game is spawning everything everywhere. Have seen desert temples in taiga, villages in the middle of the ocean, witches huts in deserts, and desert villages in the middle of a snowy mountain.

Just an hour ago, I found a witches hut in the middle of the ocean.



 Comments   
Comment by Blake Alley [ 08/Nov/12 ]

also would like to point out that mine shafts are spawning in the air on flat maps and on maps created by world painter which before 1.4.2 never had structures spawn. this also goes for temples villages etc..

Comment by [Mod] Torabi [ 04/Nov/12 ]

According to MC-398, (of which this is a duplicate), this issue will be fixed in the next version.

Comment by Marios [ 03/Nov/12 ]

I confirm this too. Desert temple in swampland biome. Seed: 270 Coordinates: 704, 528
AMIDST shows that there should be a witch hut there.

Comment by Timothy Cachia [ 28/Oct/12 ]

Images uploaded in the other thread... with regards to seeds will try to find the one for the second screenshot. The first one was a custom map using world painter.

Comment by Ben H-W [ 28/Oct/12 ]

Could you please upload these images to https://mojang.atlassian.net/browse/MC-398

Comment by Cad'ika Orade [ 28/Oct/12 ]

Could you please post a seed and some coords?
At least upload the map?

Comment by Timothy Cachia [ 27/Oct/12 ]

Desert village and temple in ocean biome.

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