[MC-9163] Too many minecarts with TNT at once (500+) explode by themselves. Created: 04/Feb/13  Updated: 08/May/15  Resolved: 04/Feb/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w05b
Fix Version/s: None

Type: Bug
Reporter: Niko Obermayr Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: count, entity, explode, framerate, high, low, minecart, tnt
Environment:

OS X 10.8.2
MBP 13 inch early 2011
4GB RAM


Issue Links:
Duplicate
duplicates MC-7867 TNTcart bug / Massive explosion with ... Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

Trying to aggregate enough minecarts with TNT in one spot to cause the mother of all explosions -> the more entities are on screen, the lower the framerate -> somewhere between 500 and 600 minecarts (framerate way below 10 fps), they all of a sudden explode by themselves -> after the explosion, no rails left.

since rail tracks shouldn't be affected by minecart explosions, my wild guess would be that at very low framerates, the game can't properly check if a cart is on a track or not anymore.



 Comments   
Comment by Tails [ 04/Feb/13 ]

Duplicate of MC-7867.

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