[MC-916] Water does not form source blocks properly on top of existing source blocks Created: 27/Oct/12 Updated: 09/May/17 Resolved: 17/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7 |
| Fix Version/s: | Snapshot 13w03a |
| Type: | Bug | ||
| Reporter: | Tavis | Assignee: | [Mojang] Nathan Adams |
| Resolution: | Fixed | Votes: | 51 |
| Labels: | source, water | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||
| Description |
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What I expected to happen was...: What actually happened was...: Steps to Reproduce: OR 1. Find a body of water that is more than one block deep NOTES: --- a/src/minecraft/net/minecraft/src/BlockFlowing.java +++ b/src/minecraft/net/minecraft/src/BlockFlowing.java @@ -93,7 +93,7 @@ public class BlockFlowing extends BlockFluid { var10 = 0; } - else if (par1World.getBlockMaterial(par2, par3 - 1, par4) == this.blockMaterial && par1World.getBlockMetadata(par2, par3, par4) == 0) + else if (par1World.getBlockMaterial(par2, par3 - 1, par4) == this.blockMaterial && par1World.getBlockMetadata(par2, par3 - 1, par4) == 0) { var10 = 0; } |
| Comments |
| Comment by Tails [ 27/Feb/13 ] |
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No it's not. |
| Comment by Rolf Redford [ 27/Feb/13 ] |
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It's back?? dammit. |
| Comment by Fabio Oliveira Schmidt Capela [ 04/Nov/12 ] |
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Given that the changed line, plus the three below it, are effectively a no-op (they only turn the water block into a source if it is already a source), it surely feels like a bug for me. Also, I can't fathom that it's intended that a 1-deep 2x2 pool should be an infinite water source but a 2-deep pool shouldn't. |
| Comment by Rolf Redford [ 30/Oct/12 ] |
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Yes, PLEASE fix this. This "known behavior" bug with water makes it very hard to fill lakes. Also, scooping up water from middle of lake deeper than one block will cause ugly "flowing" spot in middle of lake. |
| Comment by Tavis [ 27/Oct/12 ] |
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Known behavior does not equal intended behavior, otherwise we wouldn't need a bug tracker. |
| Comment by Selbram (Tory Clement) [ 27/Oct/12 ] |
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This is known behavior with water. if you placed a block next to the center block and placed water in it, then removed the block and placed water in its place, it would be smooth. |