[MC-9000] SMP - Breaking Blocks on Laggy Server is Buggy Created: 02/Feb/13 Updated: 06/May/15 Resolved: 02/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | mellamokb | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | multiplayer | ||
| Environment: |
Windows 7, java 7, 64-bit |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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With the change that causes block breaking to reset when you change tools, there is an annoying side effect on laggy servers. If there is a delay between the time when you break a block, and the block actually "pops", when the block actually breaks, if you were in the middle of breaking a second block, the block breaking on the second block resets. How to reproduce: This is annoying especially when you have a decently fast pick, because you have to "break" every block twice before they actually break. |
| Comments |
| Comment by Abandoned account [ 11/Feb/13 ] |
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@bljat I don't think it's a duplicate. However, that's not a bug. It's a problem with lag. So there's nothing MOJANG can do about it. |
| Comment by mellamokb [ 03/Feb/13 ] |
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I saw that one as well as all the others about block breaking reset when you switch item you are holding. I was using a pick so I thought I was experiencing the issue because of server lag between breaking a block and the actual pop. But if it was because I was picking up block entities that makes sense. Thanks. |
| Comment by Tails [ 02/Feb/13 ] |
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Duplicate of |