[MC-8898] Player hitbox is rendered in inventory Created: 01/Feb/13 Updated: 06/May/15 Resolved: 09/Feb/14 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w05a, Minecraft 1.7.4 |
| Fix Version/s: | Minecraft 14w06b |
| Type: | Bug | ||
| Reporter: | kbk | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | hitbox, inventory | ||
| Environment: |
Win 7 x64, java 1.7.0_10 |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Description |
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While poking around with F3+B to check if Decided to create a new report because by the day |
| Comments |
| Comment by Kumasasa [ 10/Feb/14 ] |
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The major issue "Obscured decorative blocks" is fixed. |
| Comment by kbk [ 10/Feb/14 ] |
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Well, Kumasasa, your image shows that hitbox and colbox positions indeed are now aligned properly with the player model. But this report was mostly about the fact that boxes' very appearance in inventory makes no practical sense. |
| Comment by Kumasasa [ 09/Feb/14 ] |
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Fixed in 14w06b |
| Comment by Tails [ 01/Feb/13 ] |
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This information could be added to |