[MC-8883] Iron Doors that are placed open, close with a gap when powered. Created: 01/Feb/13 Updated: 24/Jan/18 Resolved: 01/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w05a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | dpn | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | close, door, doors, gap, hole, inverted, iron | ||
| Environment: |
Mac OSX 10.8.2 |
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| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Description |
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When you place an two Iron Doors next to each other in a state where they would both be open by default, and closed when powered, the resulting closed state leaves a small gap in between the two doors that is large enough for the player to walk through. Both doors are facing opposite directions, despite orientation or placement |
| Comments |
| Comment by dpn [ 01/Feb/13 ] |
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Oh! What that's indeed some helpful information. Thank you for your time |
| Comment by Tails [ 01/Feb/13 ] |
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If you place a door without any blocks adjacent the doorhandle is on the right. But place a door to the left of a solid block, the handle is on the left! So handleposition is always away from a solid block. |
| Comment by dpn [ 01/Feb/13 ] |
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Interesting. It indeed worked as you stated, and I am very grateful for your help! I'm just not sure why the block is necessary... |
| Comment by Tails [ 01/Feb/13 ] |
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This is because you're placing the second door wrong. First I suggest using wooden doors to see the doorhandle. Before placing the second door, place a solid block as seen in the screenshot. Now both doors are closed without a gap. |