[MC-8806] Hoppers stop working on chunk reload Created: 31/Jan/13 Updated: 01/Mar/13 Resolved: 01/Mar/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w04a, Snapshot 13w05a, Snapshot 13w06a |
| Fix Version/s: | Snapshot 13w09c |
| Type: | Bug | ||
| Reporter: | jigar frobozz | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 6 |
| Labels: | hopper | ||
| Environment: |
windows 7, single player, multiplayer |
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| Attachments: |
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| CHK: | |
| Confirmation Status: | Confirmed |
| Description |
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What: 2 hoppers facing each other creates a hopping look in which an item gets transferred back and forth between the two hoppers. This makes a useful redstone clock that is compact and easy to stop on command. What I expect to happen: On chunk reload, hoppers continue to act as normal. What happened: On chunk reload, Hoppers freeze up... just like other redstone stuff. |
| Comments |
| Comment by Chris [ 11/Feb/13 ] |
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Minecraftaddict (WishIwasonMaui) did a video about this problem: and another one, where he encountered this first: |
| Comment by Tails [ 11/Feb/13 ] |
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Confirmed in 13w06a, definitely a hopper problem. |
| Comment by Owen Murray [ 04/Feb/13 ] |
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I have recreated this bug. THIS IS MORE LIKELY A COMPARATOR ISSUE. Method - place dirt block, click hopper on one side of dirt, remove dirt and click a hopper against the 1st hopper (output to output). From on top of hoppers place a comparator on the ground on each of 6 edges. Place 1 item in a hopper. It will oscillate continuously until you log out (or move far enough away for chunk to unload). When you re-enter it has stopped and it seems to be impossible to restart without dismantlement and recreation. This would be a compact "motor" for droppers and dispensers if this can be fixed. |