[MC-8624] Undespawning entities at long range or Unloaded spawners still spawn. Created: 28/Jan/13 Updated: 03/May/17 Resolved: 22/Mar/13 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w03a, Snapshot 13w04a |
| Fix Version/s: | Minecraft 1.5 |
| Type: | Bug | ||
| Reporter: | Sralam | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | entity, falling_block, spawner | ||
| Confirmation Status: | Unconfirmed |
| Game Mode: | Creative |
| Description |
|
EDIT: This has been fixed in the newer versions such as 1.5.1 and works as expected. Thanks Mojang. I have been working on the animations created with spawners. This should result in a stable entity count. What I expected to happen was: What actually happened: Steps to reproduce: Feel free to tweet @Sralam_ if you need more information. |
| Comments |
| Comment by Tails [ 22/Mar/13 ] |
|
Thanks for the update. |
| Comment by Tails [ 18/Mar/13 ] |
|
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by [Mod] Torabi [ 04/Feb/13 ] |
|
Hmm... Sounds like it might be related to |