[MC-8502] Command block filters work incorrectly at x=100000 and z=100000 Created: 27/Jan/13  Updated: 30/Apr/17  Resolved: 22/Jan/14

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w04a
Fix Version/s: None

Type: Bug
Reporter: Jan Bohunovský Assignee: Unassigned
Resolution: Incomplete Votes: 1
Labels: None
Environment:

OS: Windows 8 Pro
Java(x86): Java 7 Update 9 (7.0.90)
Java(x64): Java 7 Update 7 (7.0.70)
JDK(x64): Dev. Kit 7 Update 7 (1.7.0.70)


Attachments: PNG File 2013-01-27_11.49.40.png     PNG File 2013-01-27_11.49.46.png     PNG File 2013-01-27_11.49.55.png     PNG File 2013-01-27_11.50.03.png     PNG File 2013-01-27_11.50.07.png     PNG File 2013-01-27_11.50.22.png     Text File crash-2013-01-27_11.51.16-client.txt    
CHK:
Confirmation Status: Confirmed

 Description   

I'm making survival/adventure world for my friends and I'm using lots of scoreboards and things with command blocks =D

What I expected to happen was...:
It should only detect on x=0 y=65 z=0 r=3

What actually happened was...:
It also detects me at x=100000 z=1000000 (and more) and it instantly teleports me



 Comments   
Comment by Galaxy_2Alex [ 22/Jan/14 ]

This ticket is incomplete without the requested information, no response has been received within a reasonable time and we are assuming the issue has been resolved. If you are still experiencing this issue, we can reopen it at your request.
Please review the guidelines before reporting issues.

Comment by Jan Bohunovský [ 27/Jan/13 ]

thanks =)

Comment by GrygrFlzr [ 27/Jan/13 ]

Confirmed and changed the title and description to be more descriptive.

Comment by Jan Bohunovský [ 27/Jan/13 ]

I have it, but I think it's bug because it cannot detect player at 1000000 while parameters are set to 0 65 0 and range 3, it's ok when I'm at 10000

Comment by GrygrFlzr [ 27/Jan/13 ]

In any case, make sure you are using your r=3 filter on the tp command, otherwise it will tp the nearest player 6 blocks down, regardless of range.

Comment by Jan Bohunovský [ 27/Jan/13 ]

I know but when he left I want to timer resets =D

Comment by GrygrFlzr [ 27/Jan/13 ]

Using both testfor and tp together is redundant, simply use one command block:

tp @p[x=0,y=65,z=0,r=3,score_Gold_min=20,score_Perms_min=2] ~0 ~-6 ~0

If you want a 6 second delay use 15 repeaters set at 4 tick delay and point it to the command block.

Comment by Jan Bohunovský [ 27/Jan/13 ]

First command is testfor @p and second is tp @p

Comment by Kumasasa [ 27/Jan/13 ]

Can you please attach screenshots of your setup, especially the commands of the command blocks.

And please force a crash by pressing F3 + C for 10 seconds while ingame and attach the crash report here.

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