[MC-8480] Crash when trying to load a world. Does not happen 100% of the time. Created: 27/Jan/13  Updated: 03/May/15  Resolved: 25/Feb/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w04a
Fix Version/s: Snapshot 13w06a

Type: Bug
Reporter: Derek Gonzalez Assignee: Unassigned
Resolution: Fixed Votes: 1
Labels: None
Environment:

Windows 7, and Java 7.


Attachments: Text File crash-2013-01-26_19.54.27-server.txt    
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

Put the summary of the bug you're having here

What I expected to happen was...:
I was going to start my world on snapshot 13w04a and expected it to open quickly.

What actually happened was...:
The game crashed after being frozen on the Minecraft start screen for about 10 to 15 seconds.

Steps to Reproduce:
1. Try opening a world
2. After about 10 seconds if your world does not load it should crash.



 Comments   
Comment by Kumasasa [ 25/Feb/13 ]

No more comment, assuming fixed.

Comment by Derek Gonzalez [ 14/Feb/13 ]

I'm not too sure as of now, but I'm sure its been resolved. I will be using Snapshot 13w06a tomorrow to give you accurate information.

Comment by Kumasasa [ 13/Feb/13 ]

Is this still a concern in the current snapshot?

Comment by Tails [ 27/Jan/13 ]

Note:

Description: Exception generating new chunk
java.lang.ArrayIndexOutOfBoundsException: -1
	at aah.a(SourceFile:168)
	at aaf.<init>(SourceFile:29)
	at aae.a(SourceFile:58)
	at aae.e(SourceFile:97)
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