[MC-842] Tick times over 15,000 milliseconds per tick. Created: 27/Oct/12 Updated: 06/Sep/15 Resolved: 08/Nov/12 |
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| Status: | Closed |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Nathan Stoltenberg | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | debug, lag, profile-results, tick | ||
| Environment: |
Java 7, Update 5. AMD 1090T, 8GB DDR3 1600mhz CL6 Ram, 64gb SSD. Windows 7 Ultimate 64-bit. |
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| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Game Mode: | Survival |
| Description |
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After a while of the server running, eventually the Time for ticks gets up over 15,000 milliseconds per tick. Running the server on vanilla 1.4.2 |
| Comments |
| Comment by [Mojang] Grum (Erik Broes) [ 04/Nov/12 ] |
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Argh, you are right, i missread a part of that output. The only 'curious' thing i can see is: The rest could very well be with a lot of entities. |
| Comment by Nathan Stoltenberg [ 04/Nov/12 ] |
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I fail to see how this is a modified minecraft, This was on a vanilla 1.4.2 Server! Modified clients don't give access to the '/debug true' command. I'm no longer running vanilla on this server because this error was making it unplayable! |
| Comment by [Mojang] Grum (Erik Broes) [ 04/Nov/12 ] |
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Modified minecrafts are NOT supported. |