[MC-8379] Locked Repeaters still carry pulse Created: 25/Jan/13  Updated: 30/Mar/17  Resolved: 25/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w03a, Snapshot 13w04a
Fix Version/s: None

Type: Bug
Reporter: Caleb F Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MC-260 Locked Repeater bug [Picture] Resolved
Confirmation Status: Unconfirmed

 Description   

On many rapid-fire circuits, i have a repeater that gets locked to stop the pulse. If the repeater is off when it is locked, it works the way it is supposed to, but if it's on, it continues to carry the pulse at the same rapid-fire rate, making it hard to turn off because i have to keep doing it until it lands on the off state. Try making a rapid-firing circuit with a repeater, then try locking it.



 Comments   
Comment by Tails [ 25/Jan/13 ]

Duplicate of MC-260, please use the search function to see if your bug has already been submitted. Currently over 49% of tickets are being closed as duplicate.

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