[MC-8307] Fog causes white edges on Leaves, Vines, Tall grass (HD Textures) Created: 25/Jan/13  Updated: 11/Aug/20  Resolved: 12/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w04a, Snapshot 13w05a
Fix Version/s: None

Type: Bug
Reporter: jomik layug Assignee: Unassigned
Resolution: Invalid Votes: 0
Labels: edges, fog, leaves, pack, resource-pack, texture, vines

Attachments: PNG File Scenario 1 - menu.png     PNG File Scenario 1.png     PNG File Scenario 2 - menu.png     PNG File Scenario 2.png    
Issue Links:
Duplicate
is duplicated by MC-8788 White border on grass (and other bloc... Resolved
CHK:
Confirmation Status: Community Consensus

 Description   

Fog disrupts leaves texture.
More info:
I used LB Photo Realism x128, I converted it using the unstitcher tool



 Comments   
Comment by Kumasasa [ 12/Mar/13 ]

@Sphax: Thanx for the feedback.
If the mipmapping is forced in the driver, there is no way for Minecraft to disable it, so it should be left on "off" or "application".

Comment by Sphax [ 12/Mar/13 ]

Kumasasa: This issue is due to mipmapping when it is activated (forced) in the graphiccard settings. Minecraft 3D engine seems to not be able to manage it well. It's solved when forcing mipmapping disabled.

Comment by Sphax [ 07/Mar/13 ]

I agree with Jomik, it totally 2 different problems.

This one is related to alpha transparency AND fog. The result is "white" pixels in textures".

The other one is not related to alpha transparency NOR fog... The result is "white" lines like between polygons.

Comment by jomik layug [ 07/Mar/13 ]

im pretty sure its different cuz MC-1794 only has white lines between blocks and is not related to hd textures
ps. dont just read the title, also see the screenshots

Comment by Kumasasa [ 04/Mar/13 ]

Resolved as duplicate of MC-1794

Comment by Sphax [ 02/Feb/13 ]

This bug is due to alpha transparency on textures. However, it's still a bug because we don't know if Minecraft is actually supporting alpha transparency on textures or not... Some textures need to be semi-transparent (water, ice, rain, firework flash...), however some others are creating glitches (grass, vines, leaves...).

Comment by Tails [ 31/Jan/13 ]

Reopened.

Comment by GrygrFlzr [ 28/Jan/13 ]

Duplicate of MC-1794, please use the search function to see if your bug has already been submitted. Currently over 50% of tickets are being closed as duplicate.

Comment by jomik layug [ 26/Jan/13 ]

I don't think it's my graphics card cuz it's Nvidia Geforce GT220.

Comment by jomik layug [ 26/Jan/13 ]

vanilla texture is normal.
it's only with the HD ones.
maybe the unstitcher does something wrong in converting textures?
cuz I have tried other texture packs, the leaves were okay but the vines where still white.
Setting render distance to Far fixes this though.
it's something with the fog

Comment by Minerdomera [ 25/Jan/13 ]

may be an HD texture pack bug. will test tonight.

Comment by fuj1n (Arthur Uzulin) [ 25/Jan/13 ]

Try it with vanilla texture pack, if it still occurs, then comment back.

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