[MC-8016] redstone block inadvertently triggers sticky pistons its not connected to Created: 20/Jan/13 Updated: 01/Jun/13 Resolved: 20/Jan/13 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w03a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | nicholas hodgkins | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
any |
||
| Attachments: |
|
||||||||
| Issue Links: |
|
||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Description |
|
when placing redstone blocks on 2 sticky pistons, one piston face up on the ground and the other piston 2 blocks up and one to the right, if you place the redstone on the face of the floating piston, then one on the face of the grounded piston, they both activate, while if you place one on the face of the grounded piston, then one on the face of the floating piston, they stay inactive |
| Comments |
| Comment by Anon Ymus [ 20/Jan/13 ] |
|
It's not a problem. Just search in the future. |
| Comment by nicholas hodgkins [ 20/Jan/13 ] |
|
i apologize, this is my first bug report, did not know |
| Comment by nicholas hodgkins [ 20/Jan/13 ] |
|
i know this isn't a big issue, but i think it might become bigger down the road with some of the possible creations using pistons and the new redstone blocks |
| Comment by Tails [ 20/Jan/13 ] |
|
60th duplicate of |