[MC-7981] Texture Glitches When Changing (ingame) from 32x to 16x Created: 20/Jan/13  Updated: 06/Sep/15  Resolved: 20/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w03a
Fix Version/s: None

Type: Bug
Reporter: Robert Straub Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: texture
Environment:
  • Operating System: Windows 7 (amd64) version 6.1
  • Java Version: 1.7.0_04, Oracle Corporation
  • Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
  • LWJGL: 2.4.2
  • OpenGL: GeForce GT 540M/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation

Attachments: PNG File 2013-01-19_09.21.02.png     PNG File 2013-01-19_09.21.08.png     PNG File 2013-01-19_09.21.16.png    
Issue Links:
Duplicate
duplicates MC-7627 Changing the Texturepack ingame rende... Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

When changing from a 32x Texture pack (converted with Dinnerbones tool) while in game to the default, these texture glitches accoured.



 Comments   
Comment by Kumasasa [ 20/Jan/13 ]

Duplicate of MC-7627 , please use the search function to see if your bug has already been submitted. Currently over 45% of tickets are being closed as duplicate.

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