| Type: | Bug | ||
| Reporter: | [Mod] Asteraoth | Assignee: | Unassigned |
| Resolution: | Unresolved | Votes: | 43 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||
| Category: |
Performance
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| Mojang Priority: | Normal | ||||||||||||||||||||||||
| Area: | Platform | ||||||||||||||||||||||||
| Description |
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Looking at a large amount of fences will cause your FPS to drop and GPU usage to stay high. Steps to Reproduce:
Observed Behavior: Expected Behavior: |
| Comments |
| Comment by David J. Romrell [ 29/Oct/24 ] |
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I appreciate you giving a better test environment. Note I am using java 22.0.1 instead of 21.0.3:
Let me know if any more info would be helpful. |
| Comment by [Mod] Asteraoth [ 29/Oct/24 ] |
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Fireswamped How are you trying to reproduce this? Did you open MC-26765's world? Can you try the new provided world? |
| Comment by David J. Romrell [ 28/Oct/24 ] |
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can only consistently cause the GPU increase. Am I missing something? |
| Comment by [Mod] ampolive [ 08/Oct/21 ] |
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Still cannot reproduce in 21w40a. |
| Comment by [Mod] ampolive [ 08/Jul/21 ] |
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Besides causing absurd client-side lag, the memory itself is unaffected. So, I cannot reproduce in 1.17.1. |
| Comment by Iosiv Visokogorskiy [ 02/Jul/20 ] |
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this still happens in 20w27a? |
| Comment by [Helper] Misode [ 15/Feb/20 ] |
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I cannot reproduce this in 20w07a. I had over 20K fences, but memory was still below 1 GB, which is not significantly higher than any normal gameplay these days. |
| Comment by CDES5 (Inactive) [ 08/Jan/17 ] |
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Likely affects version 1.11.2 as |
| Comment by [Bot] Arisa [ 24/Jun/16 ] |
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Please do not mark unreleased versions as affected. |
| Comment by user-f2760 (Inactive) [ 02/May/16 ] |
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Reopened and gave report to Asteraoth. |
| Comment by [Mod] Asteraoth [ 02/May/16 ] |
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Confirm for 1.9.3 pre-2 |
| Comment by user-f2760 (Inactive) [ 17/Mar/16 ] |
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No response for over a year. |
| Comment by Galaxy_2Alex [ 30/Oct/14 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue. Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been deliviered. |
| Comment by Jeuv [ 15/Jan/14 ] |
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Conformed in 14w02c. A chunck filled with Fences quarteres my fps. |
| Comment by Kumasasa [ 27/Jul/13 ] |
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Confirmed with 1.6.2 and the test world of |
| Comment by Moff Kalast [ 21/Jul/13 ] |
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As far as i'm concerned fences worked fine in 1.5.2., but in 1.6.2. they make lag spikes again with a greater magnitude |
| Comment by Tails [ 22/Feb/13 ] |
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You're right, issues like MC-5169 and MC-5417 are most likely with tile entities, while fences don't have those, reopened. |
| Comment by Tenebrae [ 22/Feb/13 ] |
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@[Mod] Tails: You sure? That issue is related to signs and the text on them, this issue is related to fences. |
| Comment by Tails [ 19/Jan/13 ] |
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Duplicate of MC-5169. |
| Comment by Aaron Walwyn [ 19/Jan/13 ] |
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I can assure you that my computer is powerful enough. Both YouTubers Vechs and GenerikB have done videos in the past of how fences cause lag. The images attached were rendered out of the game using chunky, they were just used as example structures. |
| Comment by MiiNiPaa [ 19/Jan/13 ] |
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Cannot reproduce. Spawned a structure made of 15000 fences, run on my PC and laptop without problem. Do you use any mods (looks like you use something for realistic shadows)? If so, problem is in mod, not in vanilla Minecraft. |
| Comment by Anon Ymus [ 19/Jan/13 ] |
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Solution: get a more powerful computer! This isn't a bug with Minecraft, rather a technical limitation, so please resolve as invalid. |