[MC-7874] Comparators not updating when attaches to hoppers in a certain room. Created: 19/Jan/13 Updated: 03/May/15 Resolved: 19/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w03a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Adam Sligar | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows 7 64x, Java version 7 update 7 (build 1.7.0_07-b10) |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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I have an auto-sorting system using hoppers and comparators. When players leave the server/game and rejoin the comparators stop updating to reflect changes in the hopper they are attached to. In order to make them work again they have to be destroyed and then replaced. |
| Comments |
| Comment by Calvin Scrabeck [ 26/Jan/13 ] |
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Still getting this bug in 13w04a |
| Comment by Tails [ 19/Jan/13 ] |
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Duplicate of |
| Comment by Adam Sligar [ 19/Jan/13 ] |
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Comparator did not update. Still outputting a signal of 1. |
| Comment by Adam Sligar [ 19/Jan/13 ] |
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Added more to the hopper inventory. Comparator should output a stronger signal. |
| Comment by Adam Sligar [ 19/Jan/13 ] |
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Initial hopper inventory. |
| Comment by Adam Sligar [ 19/Jan/13 ] |
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Initial hopper inventory. |
| Comment by Adam Sligar [ 19/Jan/13 ] |
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Initial shot. |