[MC-7860] Texture Packs Not Updating Correctly Created: 18/Jan/13  Updated: 05/May/15  Resolved: 18/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w03a
Fix Version/s: None

Type: Bug
Reporter: Brian Entei Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: rendering
Environment:

Windows XP Home Edition 32 Bit & Java 1.7.0_09(Java 7 Update 9, 32 Bit)


Attachments: PNG File 2013-01-18_15.51.57.png     PNG File 2013-01-18_15.52.08.png    
Issue Links:
Duplicate
duplicates MC-7627 Changing the Texturepack ingame rende... Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

I was trying out the new availability to swap texpacks in-game, and found that apparently, the game does not update the worlds' textures correctly until you place/break a block or load new chunks.

Steps to re-produce:
1. Open a world with a custom texture pack set(I was on a superflat)
2. Pause > Options > Texture Packs > Default
3. Resume the game and observe.
4. Place/break a block or load any chunk.

Edit: The Bedrock floor turned into the bottom half of a bed, the nether quartz's bottom face was pumpkins, but its' side texture was a chiseled quartz block. Also, interestingly, redstone is a bent rail, and a repeater is a flat off-state torch that is emitting red particles.



 Comments   
Comment by Tails [ 18/Jan/13 ]

Duplicate of MC-7627, please use the search function to see if your bug has already been submitted. Currently over 45% of tickets are being closed as duplicate.

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