[MC-7627] Changing the Texturepack ingame renders strange Created: 17/Jan/13 Updated: 11/Aug/20 Resolved: 21/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w03a |
| Fix Version/s: | Snapshot 13w04a |
| Type: | Bug | ||
| Reporter: | Ali | Assignee: | [Mojang] Nathan Adams |
| Resolution: | Fixed | Votes: | 6 |
| Labels: | rendering, resource-pack, switch, texture | ||
| Environment: |
windows 7 64bit, java 7 64bit |
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| Attachments: |
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| Issue Links: |
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| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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If you change the texturepack ingame, it renders really strange (see attachment), if you log off and rejoin it renders properly |
| Comments |
| Comment by Asger Jacobsen [ 21/Jan/13 ] |
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True! Honeydew would love it! |
| Comment by [Crispy] PokeCanada [ 21/Jan/13 ] |
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You got to admit that the Mountain is beautiful. Wait till the Lightning does an dance by it! |
| Comment by Brian Entei [ 20/Jan/13 ] |
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The textures also update when a block is placed/broken. |
| Comment by Asger Jacobsen [ 20/Jan/13 ] |
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On mac as well. |
| Comment by theo [ 19/Jan/13 ] |
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Confirmed. I tested with the default texture pack and a HD texture pack. |
| Comment by [Mod] CubeTheThird [ 18/Jan/13 ] |
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*Added some labels |
| Comment by Markku [ 17/Jan/13 ] |
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Might be helpful to add some labels to this issue to help finding it (and avoiding more duplicates). |
| Comment by Kumasasa [ 17/Jan/13 ] |
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Confirmed. |
| Comment by Carlotta [ 17/Jan/13 ] |
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Refreshing the textures with F3+t reloads the pack correctly. But the first time opening a new texture pack in-game I seem to get this strange bug... I tried a few different packs and got it each time, but when I went back to a pack I'd already refreshed before and it loaded correctly that time. |
| Comment by Ali [ 17/Jan/13 ] |
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NOTE: If you walk around a bit, it starts to render properly after reloading chunks! |