[MC-7621] Daylight sensor is glitchy with redstone Created: 17/Jan/13 Updated: 05/May/15 Resolved: 17/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w03a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | azenet | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | daylightsensor, redstone | ||
| Environment: |
Windows 7, Java 7 patch 5 |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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The daylight sensor sometimes updates more than one block when increasing/decreasing signal. The best way to demonstrate the issue is to attach noteblocks all the way from 1 block to 15 blocks of the daylight sensor. Set time to 22500 and watch an entire day. |
| Comments |
| Comment by Alexander Spielvogel [ 13/Feb/13 ] |
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Sometimes the Sensor does not update the redstone output. It was day but it had 0 power until I removed and re-placed redstone wire next to it (used to set a var (scoreboard) if it is day/night for my adventure map.) |
| Comment by Tails [ 17/Jan/13 ] |
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Duplicate of |