[MC-7452] Custom lava / water flow files cause random pauses in animation Created: 14/Jan/13  Updated: 13/Feb/13  Resolved: 13/Feb/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w02b
Fix Version/s: Snapshot 13w05b

Type: Bug
Reporter: SilverLimit Assignee: Unassigned
Resolution: Fixed Votes: 1
Labels: animation, lava, texture
Environment:

1.6.0_34


Attachments: PNG File lava_flow.png    
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

This happens when using a 32x32 texture pack with the lava & water flow animation sheets double wide. The number of frames is quite high (up to 132) and the animation .txt files have been modified accordingly. The animation will play as intended for a few seconds, then randomly pause. Using the exact same .txt files for non-flowing lava (at halved width) doesn't seem to have any problems.



 Comments   
Comment by Kumasasa [ 13/Feb/13 ]

No response, assuming fixed.

Comment by Tails [ 06/Feb/13 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Kumasasa [ 14/Jan/13 ]

Please reduce the number of steps to powers of 2, in your case 128 and retry.

Generated at Sun Jan 12 12:14:33 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.