[MC-7357] Trees in newly generated world are not rendered. Created: 13/Jan/13 Updated: 05/May/15 Resolved: 13/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w02b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Zachary Marcus Rodriguez | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
intel core i5 processor, 8GB RAM, ATI Mobility Radeon HD 5450, Windows 7 64-bit, java 7 64-bit |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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When starting a new world, the player encounters areas that appear like clearings at first glance which actually contain trees that are not being rendered. Entering these areas causes the player to collide with un-rendered trees and "jitter". Only upon reloading the world are the surrounding trees displayed properly. This can occur again in the same map in different areas. To reproduce error, begin a large-biomes world in survival mode and explore the area surrounding spawn until a clearing is discovered where the surrounding trees appear cut-off. |
| Comments |
| Comment by Kumasasa [ 13/Jan/13 ] |
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79th duplicate of |