[MC-7357] Trees in newly generated world are not rendered. Created: 13/Jan/13  Updated: 05/May/15  Resolved: 13/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w02b
Fix Version/s: None

Type: Bug
Reporter: Zachary Marcus Rodriguez Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

intel core i5 processor, 8GB RAM, ATI Mobility Radeon HD 5450, Windows 7 64-bit, java 7 64-bit


Attachments: PNG File 2013-01-12_18.59.02.png     PNG File 2013-01-12_20.15.02.png    
Issue Links:
Duplicate
duplicates MC-5737 World generating in stripped parts Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

When starting a new world, the player encounters areas that appear like clearings at first glance which actually contain trees that are not being rendered. Entering these areas causes the player to collide with un-rendered trees and "jitter". Only upon reloading the world are the surrounding trees displayed properly. This can occur again in the same map in different areas.

To reproduce error, begin a large-biomes world in survival mode and explore the area surrounding spawn until a clearing is discovered where the surrounding trees appear cut-off.



 Comments   
Comment by Kumasasa [ 13/Jan/13 ]

79th duplicate of MC-5737 , please use the search function to see if your bug has already been submitted. Currently over 42% of tickets are being closed as duplicate.

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