[MC-7286] Trees and Plants above ground not rendering but still causing collisions Created: 12/Jan/13  Updated: 05/May/15  Resolved: 12/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w02b
Fix Version/s: None

Type: Bug
Reporter: Brad Woodfield Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: rendering, world
Environment:

Windows 7 Home Premium SP1
Java 1.6.0_92
jvm_args[0] -Xmx4500m
jvm_args[1] -Xms4500m
jvm_args 2

OpenGL Vend ATI Technologies
OpenGL Ver 4.1.10834

OS Architecture amd64


Attachments: PNG File 2013-01-12_11.31.29.png    
Issue Links:
Duplicate
duplicates MC-5737 World generating in stripped parts Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

I have seen this glitch on both server and client versions of 13w2b.

As you can see in the screen shot provided it looks like a large swath of the trees is missing. In the far background you can see where it ends, and in the foreground where trees have been "cut". When you approach the trees the game still acts as if they are there, the player is forced backward from the collision boundaries, and if low enough, the player will take damage from attempting to force them self into the leaves. Right clicking (using) with any item towards these areas where the plants are not displaying has no effect. No plants are damaged/harvested and tools do not take wear.

Exiting and re-entering the world, causing a redraw of the graphics, corrects the glitch.



 Comments   
Comment by Tails [ 12/Jan/13 ]

68th duplicate of MC-5737, please use the search function to see if your bug has already been submitted. Currently over 42% of tickets are being closed as duplicate.

Comment by Tails [ 12/Jan/13 ]

Please do not mark issues as private, unless your bug report is a security issue containing information that may compromise your server/client.

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