[MC-6951] High Res Texture pack Items have garbage on edges Created: 10/Jan/13 Updated: 09/Oct/20 Resolved: 28/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w02a, Snapshot 13w02b, Snapshot 13w03a |
| Fix Version/s: | Snapshot 13w05a |
| Type: | Bug | ||
| Reporter: | James Wright | Assignee: | [Mojang] Nathan Adams |
| Resolution: | Fixed | Votes: | 24 |
| Labels: | None | ||
| Environment: |
Texture Pack with Higher than normal Resolution |
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| Attachments: |
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| Issue Links: |
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| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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When using a texture pack with items that render at higher than 16x16, the game is unable to render the 3d versions of that item properly. Examples include fancy Item drops, items in a frame, or items in your hand in first person. Steps to reproduce: When testing with an unusually high-res texture, it seems almost like it it trying to reproduce a 3d version with only 16 pixels, but this is uncertain. |
| Comments |
| Comment by sleepypanda [ 09/Oct/20 ] |
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In version 1.16.3 I'm having problems with hd textures held items.
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| Comment by michaelcurtis [ 30/Jan/13 ] |
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and it's not texturepack specific, so you don't need to tell everyone it doesn't work on your favorite texturepack |
| Comment by James Wright [ 29/Jan/13 ] |
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Already marked as Resolved for 1.5 |
| Comment by Christopher Drake [ 29/Jan/13 ] |
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Confirmed on the Sphax Texture Pack 128x128 |
| Comment by _Black_Viper_ [ 27/Jan/13 ] |
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Another screenshot to confirm this bug. |
| Comment by Sphax [ 25/Jan/13 ] |
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Glad to know this issue will be fixed. My report |
| Comment by Howzieky [ 25/Jan/13 ] |
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Vote this up so it gets fixed! |
| Comment by MegaScience [ 21/Jan/13 ] |
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Might as well put this here, since where I originally added it got marked as Duplicate. In the screenshot: Phoenix Wright animations as the background of an item frame and a item, one held and one dropped. Of course as an Item Frame background, it is okay. Not rendered in 3D. But the animation looks crazy for the 3D rendered version. |
| Comment by Howzieky [ 17/Jan/13 ] |
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Ok, sorry, I didn't mean to shout, just thought it would get more attention. |
| Comment by Kumasasa [ 17/Jan/13 ] |
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Please don't shout. That won't fix the bug faster, because if people don't get the concept of voting, shouting doesn't help either. |
| Comment by Howzieky [ 17/Jan/13 ] |
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VOTE THIS BUG TO GET IT FIXED! |
| Comment by MegaScience [ 17/Jan/13 ] |
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Confirmed to exist in Snapshot 13w03a. |
| Comment by Howzieky [ 16/Jan/13 ] |
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Vote this up so it gets priority!!! |
| Comment by sigurd sætherø spangelo [ 14/Jan/13 ] |
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there is no need to tell people how to make sticks |
| Comment by Kumasasa [ 10/Jan/13 ] |
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Screenshot of Misa's 64x64 |
| Comment by Kumasasa [ 10/Jan/13 ] |
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Can confirm. |