| Type: | Bug | ||
| Reporter: | Jaden Wong | Assignee: | [Mojang] Jeb (Jens Bergensten) |
| Resolution: | Fixed | Votes: | 77 |
| Labels: | compass, coordinates, direction, nether, spawn | ||
| Attachments: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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If you take a compass with you into the nether and back, it don't points anymore to the spawn point. It't reproducible in any gamemode. The only solution I found is to close and reopen the savegame. edit: edit2: When you travel to a different dimension the client receives a S07PacketRespawn packet (MCP 1.8 names). Because the client does not store all servers for the different dimensions it creates a new WorldClient and copies most of the data from the dimension before, for example if it was hardcore etc. or information contained in the respawn packet. The spawnpoint is however defaulted to the initial spawnpoint which is (8|64|8) because it is neiter contained in the respawn packet nor is it copied to the new WorldClient from the old one. These might be some possible ways to solve it, that come in my mind right now:
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| Comments |
| Comment by Fabian Röling [ 27/Aug/17 ] |
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Then please create a report for it there. |
| Comment by Adrian Mignogna [ 27/Aug/17 ] |
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This Bug is in the Bedrock Version in Build 1.2.0.20 |
| Comment by Marcono1234 [ 11/Aug/16 ] |
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Confirmed fixed for 16w32b (probably 16w32a as well) |
| Comment by SunCat [ 10/Aug/16 ] |
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K4iz0r, see the comment above yours |
| Comment by Douwe Keizer [ 10/Aug/16 ] |
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| Comment by null (Inactive) [ 23/Jun/16 ] |
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Confirmed for 1.10.2. |
| Comment by null (Inactive) [ 22/Jun/16 ] |
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Confirmed for 1.10.1. |
| Comment by Fabian Röling [ 09/Jun/16 ] |
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When I teleport to 8.0 ~ 8.0, the compass turns when I execute |
| Comment by Fabian Röling [ 09/Jun/16 ] |
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The compass turns 360* if you cross the z=8 line at higher x values than 8 (when it points at 8 8). |
| Comment by null (Inactive) [ 08/Jun/16 ] |
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Confirmed for 1.10. |
| Comment by null (Inactive) [ 07/Jun/16 ] |
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Confirmed for 1.10-pre2. |
| Comment by null (Inactive) [ 26/May/16 ] |
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Confirmed for 16w21b. |
| Comment by null (Inactive) [ 25/May/16 ] |
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Confirmed for 16w21a. |
| Comment by Sealbudsman [ 18/May/16 ] |
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Affects 16w20a. |
| Comment by Sealbudsman [ 11/May/16 ] |
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Affects 1.9.4. |
| Comment by null (Inactive) [ 05/May/16 ] |
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Confirmed for 1.9.3-pre3. |
| Comment by Joe Dondero [ 17/Apr/16 ] |
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Confirmed for 1.9.2 |
| Comment by Joe Dendy [ 29/Mar/16 ] |
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Still Affects 1.9.1-pre3. |
| Comment by Immaterialise [ 17/Feb/16 ] |
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Confirmed for 1.9-pre1 |
| Comment by Sealbudsman [ 16/Feb/16 ] |
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Affects 16w07b. |
| Comment by Sealbudsman [ 15/Feb/16 ] |
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Affects 16w07a. |
| Comment by Marcono1234 [ 14/Jan/16 ] |
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I meant the comment about the packets, I probably could have said this more explicit Thank you anyways |
| Comment by Jaden Wong [ 14/Jan/16 ] |
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@Marcono1234; ticket-autor here. Do you mean the affected snapshot version? or the comment about the S05PacketSpawnPosition? |
| Comment by Marcono1234 [ 14/Jan/16 ] |
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Could you please include the comment from above? |
| Comment by James (inactive) [ 13/Jan/16 ] |
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Confirmed for 16w02a. |
| Comment by Marcono1234 [ 10/Jan/16 ] |
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When you travel to a different dimension the client receives a S07PacketRespawn packet (MCP 1.8 names). Because the client does not store all servers for the different dimensions it creates a new WorldClient and copies most of the data from the dimension before, for example if it was hardcore etc. or information contained in the respawn packet. The spawnpoint is however defaulted to the initial spawnpoint which is (8|64|8) because it is neiter contained in the respawn packet nor is it copied to the new WorldClient from the old one. These might be some possible ways to solve it, that come in my mind right now:
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| Comment by James (inactive) [ 23/Dec/15 ] |
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Confirmed for 1.8.9 and 15w51b. |
| Comment by Mick Main [ 21/Dec/15 ] |
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happens on my 15w51b snapshot server |
| Comment by Alexander [ 20/Nov/15 ] |
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Might be related to |
| Comment by Daniel Arriero [ 10/Nov/15 ] |
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Any news on this for 1.9? |
| Comment by Jaden Wong [ 08/Nov/15 ] |
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There is still hope for the 1.9 |
| Comment by _Centaur_ [ 27/Dec/14 ] |
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Confirmed in 1.8.1 on a private server. I manually set the spawn point back to where it was supposed to be a few times, and thought I was losing my mind because the compass kept pointing back to 8/x/8 – until I found this bug report. |
| Comment by Conner Jackson [ 26/Sep/14 ] |
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Confirmed it occurs in 1.8. I just built a rail to the wrong spot >.> |
| Comment by Olaf Landsberg [ 08/Jun/14 ] |
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I have same situation so just do not go to nether with compass |
| Comment by Jaden Wong [ 25/Feb/14 ] |
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Thx a lot for your work here. Don't hurry, I can wait. |
| Comment by [Mod] CubeTheThird [ 24/Feb/14 ] |
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Sorry Jaden, the oldest open bug is MC-4. The dev team is overhauling lots of things, so be patient, as fixes will come. |
| Comment by Kerry Hall [ 22/Feb/14 ] |
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Yeah, it would be nice to have this one resolved. Usually what I have to do is make a trail of breadcrumbs from my original spawn point to whereever the compass points to after coming back from the nether, but that's kinda annoying. I would like to see the ability to craft an altimeter as well. |
| Comment by Jaden Wong [ 22/Feb/14 ] |
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Do we break the record for the oldes bug never be resolved? |
| Comment by Kerry Hall [ 22/Feb/14 ] |
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Some people consider it cheating to press F3. (In survival anyway) |
| Comment by Sam Bone [ 22/Feb/14 ] |
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F3 tells you the direction, so I never really use compases. I do use them to create maps, and it doesn't bother me. |
| Comment by Peter [ 04/Jan/14 ] |
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Still present in 1.7.4. Got back from nether and went on a trip.... |
| Comment by Austin [ 08/Dec/13 ] |
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It's a HUGE issue for me, I'm almost always traveling. It literally points the opposite direction of my spawn (not bed spawn) |
| Comment by Kerry Hall [ 10/Nov/13 ] |
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Still present in 1.7.2. Thanks folks! |
| Comment by Moo [ 28/Aug/13 ] |
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That's the middle of the 0,0 chunk. A default or fallback value that is becoming active unintentionally? |
| Comment by Christoph Lipka [ 06/May/13 ] |
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still present in 13w18c |
| Comment by Christoph Lipka [ 27/Apr/13 ] |
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I noticed that it is irrelevant for the bug whether you carry a compass with you while traveling to the nether, or whether you obtain it later. Still present in 13w17a. I'm surprised this bug has been left around for so long; it seems to rarely pose a real problem, but when it does it might hit you hard. |
| Comment by CharlesC [ 22/Apr/13 ] |
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Confirmed in 13w16 |
| Comment by LoveWicca [ 20/Apr/13 ] |
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I still get this in 1.5.1 though it happens not just when returning from the nether |
| Comment by [Mod] CubeTheThird [ 04/Mar/13 ] |
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Please do not mark as affecting future versions, as you could not have tested those. |
| Comment by Mathias Kalb [ 27/Feb/13 ] |
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Still exists in Snapshot 13w09a. |
| Comment by Sean Palmer [ 18/Jan/13 ] |
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I believe this can happen even without going to the nether. Sometimes the compass just doesn't work, but then later fixes itself when you die. I haven't been able to pin it down. It's hard to catch because it takes a while after starting a new world to get redstone to make a compass, so won't notice a world is broken right away, but I believe it has something to do with the spawn protection that keeps you from spawning in water. I'm not sure. It's been happening to me a lot and I'm pretty sure I don't even have to go to the nether for it to break and/or fix itself. Very weird. Annoying too since when it breaks often the compass is pointing far away from where you spawned and made a house etc., making the compass far less useful in that world. |
| Comment by Mathias Kalb [ 23/Nov/12 ] |
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Affects also version 1.4.5 |
| Comment by [Mod] CubeTheThird [ 17/Nov/12 ] |
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Can confirm. |
| Comment by Alec Gorsse [ 07/Nov/12 ] |
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I can confirm this issue. It has happened to me. I almost lost my house because it pointed to a random location. Not only that but a new portal was created when I came back to the overworld, so I was in a totally different place. I didn't create a new portal somewhere else in the Nether yet I still ended up in the wrong place. |