[MC-6785] Redstone propagates through dispensers and stops hopper Created: 10/Jan/13 Updated: 27/Apr/13 Resolved: 10/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w02a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Chloe Idun Anderson | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||
| Description |
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I have a setup that causes a dispenser to fire eggs into it as they drain down out of a hopper, but whenever the redstone activates on the dispenser it causes the hopper to stop. This effectively ruins a lot of builds by making them not properly unload items. |
| Comments |
| Comment by Tails [ 10/Jan/13 ] |
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This is working as intended. A dispenser is a solid block, thus powering it directly by pointing redstone dust at it makes it power adjacent blocks. If you do not want to do that, simply power any nearby blocks connected to the dispenser instead. |
| Comment by Chloe Idun Anderson [ 10/Jan/13 ] |
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I can't get the attach screenshot function to work. Anyway, I have a way of making a clock so fast that it basically acts like this torch and stays on all the time. But because the signal propagates to the hopper from this direction and from below I'm unable to make it fire quickly because it keeps the hopper from draining efficiently. |
| Comment by Fernando K [ 10/Jan/13 ] |
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Just use normal redstone dust, I don't see any problem in that. I don't consider it a bug. |
| Comment by Tails [ 10/Jan/13 ] |
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Please provide a screenshot of your redstone setup. |