[MC-678] Water splash sound gets overriden by other sounds. Created: 26/Oct/12 Updated: 09/Feb/13 Resolved: 24/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | Minecraft 1.4.6 |
| Type: | Bug | ||
| Reporter: | Salvador Alejandro Duarte Arredondo | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | block, overriding, sound, water | ||
| Environment: |
Windows 7, Java 7 Update 9 |
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| Confirmation Status: | Unconfirmed |
| Game Mode: | Survival |
| Description |
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I jumped into the water while passing by a swamp biome. The water was only 1 block high. When I landed in the sand below the water, the "splash" sound disappeared and instead the sand one played. What I expected to happen: What actually happened was: Steps to reproduce: Note: It also happens with any other block that is below sand. Like dirt, gravel or any other block. |
| Comments |
| Comment by Tails [ 30/Nov/12 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |