[MC-676] Signs and chests do not display cracking animation Created: 26/Oct/12  Updated: 10/Dec/24  Resolved: 16/Jul/14

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.6, Minecraft 1.4.7, Minecraft 1.5, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w19a, Snapshot 13w21a, Snapshot 13w23b, Snapshot 13w24a, Snapshot 13w24b, Snapshot 13w25a, Snapshot 13w25b, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w38c, Minecraft 13w42b, Minecraft 13w43a, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 1.7.4, Minecraft 14w02c, Minecraft 14w03a, Minecraft 14w03b, Minecraft 14w04a, Minecraft 14w04b, Minecraft 14w05a, Minecraft 14w05b, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 14w10b, Minecraft 14w10c, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18a, Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b, Minecraft 14w25b, Minecraft 14w26b, Minecraft 14w27b, Minecraft 14w28a, Minecraft 14w28b
Fix Version/s: Minecraft 14w29a

Type: Bug
Reporter: Kevin Reid Assignee: Mog (Ryan Holtz)
Resolution: Fixed Votes: 22
Labels: chests, graphics, signs

Issue Links:
Duplicate
is duplicated by MC-7121 Punching a bed block doesn't show cra... Resolved
is duplicated by MC-7289 Chests do not have a breaking animation. Resolved
is duplicated by MC-17708 When you break signs, it doesn't show... Resolved
is duplicated by MC-18536 No Visible Cracks when Attempting to ... Resolved
is duplicated by MC-46518 Doesn't appears the braking animation... Resolved
is duplicated by MC-1936 No Chest-breaking animation since Bet... Resolved
is duplicated by MC-2424 Some blocks don't have breaking anima... Resolved
Relates
relates to MC-63509 Banners do not have a breaking animation Resolved
relates to MC-58127 No particles are produced while break... Resolved
relates to MC-160001 Skulls, signs, hanging signs, banners... Resolved
CHK:
Confirmation Status: Confirmed
Game Mode: Survival

 Description   

Signs and chests do not display cracks on their surface when being broken, like “normal” blocks (and fences and trapdoors!) do.



 Comments   
Comment by Kumasasa [ 27/Jul/14 ]

Banners are not showing breaking animation: MC-63509

Comment by Itouch2 [ 10/Jul/14 ]

Confirmed for 14w28b

Comment by Andrew Thomas [ 10/Jul/14 ]

Is there any way we can get a Mojang employee to confirm whether this is a bug or a Works as Intended?

Also, confirmed for signs, chests, and trapped chests in 14w28b

Comment by Jeuv [ 09/Jul/14 ]

Confirmed for 14w28a.

Comment by Itouch2 [ 30/Apr/14 ]

Confirmed for 14w18a

Comment by Itouch2 [ 24/Apr/14 ]

Confirmed for 14w17a

Comment by Itouch2 [ 22/Mar/14 ]

Confirmed for 14w11b

Comment by user-f2760 (Inactive) [ 07/Mar/14 ]

that's because they don't get the textures from the blocks dictory like all other blocks do, signs and chest textures are under the entity's dictory and have the complete block in 1 png instead of 1 side of the block in 1 png like all other blocks

Comment by KnightMiner [ 06/Mar/14 ]

Still in 14w10a/b
Also in 14w10c

Comment by KnightMiner [ 19/Feb/14 ]

Still in 14w08a

Comment by KnightMiner [ 14/Feb/14 ]

Partially fixed in 14w07a.
Signs and Chests have no animation
Cocoa Beans and Beacons have the animation

Comment by KnightMiner [ 30/Jan/14 ]

Still in 14w05a

Comment by KnightMiner [ 19/Jan/14 ]

Signs did have a breaking animation recently, though it was entirely due to a bug. See MC-32082. I think it is a problem of the way the block renders, from a sheet or in pieces.

Comment by GoodKingFilms [ 26/Oct/13 ]

Still in 1.7.2 and also with CocaBeans

Comment by fake fakes [ 13/Jun/13 ]

Still in 13w24a

Comment by Anon Ymus [ 26/May/13 ]

It is definitely a size problem, not a tile entity issue. Mob spawners and furnaces work just fine.

Comment by Anon Ymus [ 14/Mar/13 ]

Confirmed.

Comment by Kevin Reid [ 13/Jan/13 ]

Sure. I could retitle this bug “Tile entities should be capable of displaying the breaking animation”, but I think it's better to describe the end result, not the implementation.

Comment by Pixelgraph [ 13/Jan/13 ]

The reason is signs and chests are not actually blocks but tile entities. And entities don't naturally display cracks.

Comment by [Mod] Torabi [ 12/Jan/13 ]

That's ridiculous. Of course Java will allow it, just like it allows the lid-opening animation. The programming language itself is rarely a limitation. The question is just how much work it will take to make it work with the rest of the code.

Comment by [Crispy] PokeCanada [ 12/Jan/13 ]

Java just won't allow it.

Comment by [Crispy] PokeCanada [ 12/Jan/13 ]

This isn't an bug. Like Kevin said, the chests were full blocks before 1.8. Since then, they are considered transparent blocks now and can't display breaking animations.

Comment by Richard Collins [ 12/Jan/13 ]

I don't care if they've changed and that's why it doesn't have the animation, I want the animation back to make it look better.

Comment by Aden McKinley [ 07/Nov/12 ]

yeah this is an old bug and i would like to see it fixed

Comment by Kevin Reid [ 03/Nov/12 ]

Torabi, yep — chests used to be rendered as normal blocks. This changed in β1.8 (Adventure Update) which gave them an opening-lid animation and made them slightly smaller than full blocks.

Comment by [Mod] Torabi [ 03/Nov/12 ]

But didn't chests display the cracks in the past?

Comment by Pixelgraph [ 26/Oct/12 ]

That is because of the way the texture is rendered.

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