[MC-67406] Small armor stands display items differently than normal ones Created: 14/Aug/14  Updated: 09/May/17  Resolved: 12/Sep/16

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 14w33a, Minecraft 14w34b, Minecraft 15w45a, Minecraft 1.8.9, Minecraft 16w03a, Minecraft 16w07b, Minecraft 1.10.2
Fix Version/s: Minecraft 16w38a

Type: Bug
Reporter: Matthew Fleckman Assignee: [Mojang] Grum (Erik Broes)
Resolution: Fixed Votes: 5
Labels: armor_stand

Windows 7
Intel i5 core

Attachments: PNG File 2014-08-14_12.12.03.png     PNG File ae8c8885b34812bc8c80dce552971203.png     PNG File edcb715abc4510c0d156c908d0ffb06c.png    
Issue Links:
is duplicated by MC-68064 Small Armor Stands hold items incorre... Resolved
is duplicated by MC-73753 Summoning a baby armorstand with an i... Resolved
is duplicated by MC-93968 Small armor stands display items diff... Resolved
is duplicated by MC-97298 Small armor stands don't hold items i... Resolved
Confirmation Status: Community Consensus


The hilt of sword got through the hand of small armor stands.

How to reproduce

  1. Use the following command to summon a normal armor stand
    /summon ArmorStand ~ ~-0.5 ~ {Pose:{RightArm:[-15f,135f,-90f]},HandItems:[{id:"stone",Count:1b},{}],ShowArms:1b,NoGravity:1b}

    The stone block should be displayed horizontally

  2. Use the following command to spawn a small armor stand with the same pose
    /summon ArmorStand ~ ~0.5 ~ {Pose:{RightArm:[-15f,135f,-90f]},HandItems:[{id:"stone",Count:1b},{}],ShowArms:1b,NoGravity:1b,Small:1b}

    The stone block is not displayed horizontally, however if you decrease the second RightArm value by 20, it gets displayed horizontally as well:

    /summon ArmorStand ~ ~0.5 ~ {Pose:{RightArm:[-15f,115f,-90f]},HandItems:[{id:"stone",Count:1b},{}],ShowArms:1b,NoGravity:1b,Small:1b}

Comment by [Mojang] Searge (Michael Stoyke) [ 18/Aug/14 ]

Please provide a world download or a detailed list of commands that reproduce this issue.

Comment by Matthew Fleckman [ 25/Aug/14 ]

/summon ArmorStand ~ ~ ~


/replaceitem entity @e[type=ArmorStand] slot.weapon minecraft:diamond_sword

Comment by Adam Kocsis [ 29/Oct/14 ]

In fact its not just swords.

It effects every other item as well.

Comment by [Mod] Odysseius [ 22/Dec/14 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.

Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.

Comment by [Helper] Marcono1234 [ 20/Sep/15 ]

Confirmed for

  • 15w38b
Example command
/summon ArmorStand ~ ~ ~ {Small:1,ShowArms:1,HandItems:[{id:"diamond_sword",Count:1},{}]}
Comment by [Helper] Sealbudsman [ 09/Nov/15 ]

Confirmed for 15w45a.

I'm sure there's a good reason in the workflow here to keep this as 'Resolved' and 'Awaiting Response', as opposed to just keeping the ticket open, but I find I can't vote for it while it's 'Resolved'. oh nevermind

Comment by Ozone Smith [ 23/Jan/16 ]

Confirmed for 16w03a.
Command: /summon ArmorStand ~ ~1 ~ {CustomNameVisible:1b,DisabledSlots:2039583,HandItems:[







Comment by [Helper] Marcono1234 [ 24/Jan/16 ]

Relates to and might be duplicated by MC-93968, if so please update this report

Comment by Onnowhere [ 27/Jun/16 ]

Still in 1.10.2

Comment by [Helper] Marcono1234 [ 20/Sep/16 ]

Confirmed fixed in 16w38a

Probably relates to MC-70424

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