[MC-6640] Comparators trying to lock Repeaters even if their output is 0 (graphical) Created: 09/Jan/13 Updated: 05/May/15 Resolved: 04/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w01b, Snapshot 13w02b, Snapshot 13w03a |
| Fix Version/s: | Snapshot 13w05a |
| Type: | Bug | ||
| Reporter: | Zach Greenberg | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | redstone | ||
| Environment: |
Windows 7, Java 6.0.270.7 |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Game Mode: | Creative | ||||||||||||||||
| Description |
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as said, a redstone comparator in the subtraction state that should not be giving off a signal is still locking the repeater in front of it. |
| Comments |
| Comment by Tails [ 04/Feb/13 ] |
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This was fixed, but caused another bug: |
| Comment by Anon Ymus [ 22/Jan/13 ] |
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Also happens with a torch going into a repeater going into the side of the comparator, but not with the torch directly next to the comparator (that causes actual locking). |
| Comment by Tails [ 11/Jan/13 ] |
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Confirmed in 13w02b, but seems to be just a graphical glitch, as the comparator does not really lock the repeater. |