[MC-650] When TNT is blown up and destroys blocks near water, it will sometimes not update the water Created: 26/Oct/12  Updated: 07/May/15  Resolved: 16/Dec/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2
Fix Version/s: None

Type: Bug
Reporter: Eric Assignee: Unassigned
Resolution: Cannot Reproduce Votes: 0
Labels: tnt, water
Environment:

Windows XP, current java (version 7 update 7)


Attachments: PNG File 2012-10-25_20.39.31.png    
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

When Tnt was blown up near a water source on our multiplayer server, I expected it to destroy blocks and for the water to start flowing into the holes. What happened is that it destroyed the block, but didn't update the source, causing an air block next to a water block.

To recreate:
1. Have a water source (like a lake) that is 1 deep and at least 2X2 long and wide.
2. Have blocks like sand or dirt that will blow up easily.
3. Light a Tnt near the destroyable blocks, but not in the water.
4. The Tnt will blow up and should destroy the blocks causing an air space that the water will not flow into.



 Comments   
Comment by Eric [ 30/Nov/12 ]

I haven't seen the bug lately, and honestly, I've forgotten about this post a bit. I'll do some testing and get back to it.

Comment by Tails [ 30/Nov/12 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Eric [ 03/Nov/12 ]

It seems that water is having update problems in general...

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