[MC-6432] Too many tripwires causes crash Created: 06/Jan/13 Updated: 10/Feb/13 Resolved: 06/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.7, Snapshot 13w01b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Rolf Campbell | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | crash, tripwire | ||
| Environment: |
WinXP, Java 1.7.0_09-b05 |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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I created a superflat world, starting with classic but adding a layer of air, and a layer of tripwires. The resulting world crashes the client about 1 second after loading. I've attached the world I made that causes the crash. I reproduced the crash both on the released version and on the most recent snapshot. |
| Comments |
| Comment by Kumasasa [ 06/Jan/13 ] |
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Duplicate of |
| Comment by [Bot] Spam Golem [ 06/Jan/13 ] |
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I could not find any existing issue that contains any of the crashes mentioned here. However, all of the crash reports that you have provided are from a modded version of Minecraft. Please try to reproduce the crash in a vanilla (non-modded) version of Minecraft and attach that report or this may be dismissed as being caused by a mod. |
| Comment by Rolf Campbell [ 06/Jan/13 ] |
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Crash report from most recent launch. |
| Comment by Kumasasa [ 06/Jan/13 ] |
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Please attach the crash report as text file here. |